Add (broken) models loading example

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G3bE 2020-02-15 21:53:45 +10:00
parent 4f808f7da1
commit 169fc6a886
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7 changed files with 191 additions and 40 deletions

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@ -21,11 +21,6 @@ pub fn main() anyerror!void
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
@ -45,6 +40,9 @@ pub fn main() anyerror!void
}
```
## Technical restrictions
Due to zig being a relatively new language it does [not have full C ABI support](https://github.com/ziglang/zig/issues/1481) at the moment. For use that mainly means we can't use any functions that returns structs that are less then 16 bytes large.
## Building the examples
To build all available examples simply `zig build examples`. To list available examples run `zig build --help`. If you want to run and examples, say `basic_window` run `zig build basic_window`