Add box collisions and add unload for modelanimations for bone socket
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3 changed files with 125 additions and 0 deletions
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@ -368,6 +368,11 @@ pub fn build(b: *std.Build) !void {
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.path = "examples/models/models_bone_socket.zig",
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.desc = "Bone socket",
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},
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.{
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.name = "models_box_collisions",
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.path = "examples/models/models_box_collisions.zig",
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.desc = "Box collisions",
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},
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// .{
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// .name = "shaders_basic_lighting",
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// .path = "examples/shaders/shaders_basic_lighting.zig",
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