Allow passing null pointers to certain rlgl functions (#112)
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3 changed files with 16 additions and 7 deletions
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@ -110,9 +110,9 @@ pub extern "c" fn rlSetVertexAttribute(index: c_uint, compSize: c_int, ty: c_int
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pub extern "c" fn rlSetVertexAttributeDivisor(index: c_uint, divisor: c_int) void;
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pub extern "c" fn rlSetVertexAttributeDefault(locIndex: c_int, value: *const anyopaque, attribType: c_int, count: c_int) void;
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pub extern "c" fn rlDrawVertexArray(offset: c_int, count: c_int) void;
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pub extern "c" fn rlDrawVertexArrayElements(offset: c_int, count: c_int, buffer: *const anyopaque) void;
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pub extern "c" fn rlDrawVertexArrayElements(offset: c_int, count: c_int, buffer: ?*const anyopaque) void;
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pub extern "c" fn rlDrawVertexArrayInstanced(offset: c_int, count: c_int, instances: c_int) void;
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pub extern "c" fn rlDrawVertexArrayElementsInstanced(offset: c_int, count: c_int, buffer: *const anyopaque, instances: c_int) void;
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pub extern "c" fn rlDrawVertexArrayElementsInstanced(offset: c_int, count: c_int, buffer: ?*const anyopaque, instances: c_int) void;
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pub extern "c" fn rlLoadTexture(data: *const anyopaque, width: c_int, height: c_int, format: c_int, mipmapCount: c_int) c_uint;
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pub extern "c" fn rlLoadTextureDepth(width: c_int, height: c_int, useRenderBuffer: bool) c_uint;
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pub extern "c" fn rlLoadTextureCubemap(data: *const anyopaque, size: c_int, format: c_int) c_uint;
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