Update zig functions to raylib 5.0
This commit is contained in:
parent
90bb1071dc
commit
37ddb70f93
5 changed files with 259 additions and 92 deletions
|
|
@ -55,6 +55,8 @@ pub extern "c" fn Vector3Angle(v1: rl.Vector3, v2: rl.Vector3) f32;
|
|||
pub extern "c" fn Vector3Negate(v: rl.Vector3) rl.Vector3;
|
||||
pub extern "c" fn Vector3Divide(v1: rl.Vector3, v2: rl.Vector3) rl.Vector3;
|
||||
pub extern "c" fn Vector3Normalize(v: rl.Vector3) rl.Vector3;
|
||||
pub extern "c" fn Vector3Project(v1: rl.Vector3, v2: rl.Vector3) rl.Vector3;
|
||||
pub extern "c" fn Vector3Reject(v1: rl.Vector3, v2: rl.Vector3) rl.Vector3;
|
||||
pub extern "c" fn Vector3OrthoNormalize(v1: [*c]rl.Vector3, v2: [*c]rl.Vector3) void;
|
||||
pub extern "c" fn Vector3Transform(v: rl.Vector3, mat: rl.Matrix) rl.Vector3;
|
||||
pub extern "c" fn Vector3RotateByQuaternion(v: rl.Vector3, q: rl.Quaternion) rl.Vector3;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue