fix build and basic_window example

some restructuring due to the recent changes to usingnamespace.

also cleaned up some deprecated stuff from raylib 3.7.

- appended the contents of raylib-wa.zig into raylib-zig.zig
- using raylib functions requires `const rl = @import("raylib");`
    (and accesing the identifiers inside rl, like `rl.InitWindow`)

only the basic_window example was updated, and it looks like it crashes
on keyboard inputs.

many thanks to @nektro :)
This commit is contained in:
Francisco Demartino 2022-01-08 04:20:11 -03:00
parent 3f19a5742a
commit 5e275e93df
14 changed files with 237 additions and 166 deletions

View file

@ -1,4 +1,11 @@
usingnamespace @import("raylib-zig.zig");
const rl = @import("raylib-zig.zig");
const Matrix = rl.Matrix;
const Quaternion = rl.Quaternion;
const Vector2 = rl.Vector2;
const Vector3 = rl.Vector3;
const float16 = rl.float16;
const float3 = rl.float3;
pub extern fn Clamp(value: f32, min: f32, max: f32) f32;
pub extern fn Lerp(start: f32, end: f32, amount: f32) f32;