Remove redundant namespaces from enums (#178)

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vent 2024-12-23 20:27:02 +00:00 committed by GitHub
parent 0dcee846f4
commit 845af357e4
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15 changed files with 620 additions and 620 deletions

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@ -15,7 +15,7 @@ pub fn main() anyerror!void {
.target = rl.Vector3.init(0, 0, 0),
.up = rl.Vector3.init(0, 1, 0),
.fovy = 45,
.projection = rl.CameraProjection.camera_perspective,
.projection = .perspective,
};
const cubePosition = rl.Vector3.init(0, 1, 0);
@ -31,14 +31,14 @@ pub fn main() anyerror!void {
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
// Update
//----------------------------------------------------------------------------------
if (rl.isCursorHidden()) rl.updateCamera(&camera, rl.CameraMode.camera_first_person);
if (rl.isCursorHidden()) rl.updateCamera(&camera, .first_person);
// Toggle camera controls
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_right)) {
if (rl.isMouseButtonPressed(.right)) {
if (rl.isCursorHidden()) rl.enableCursor() else rl.disableCursor();
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_left)) {
if (rl.isMouseButtonPressed(.left)) {
if (!collision.hit) {
ray = rl.getScreenToWorldRay(rl.getMousePosition(), camera);