Bump raylib/zig versions

This commit is contained in:
Nikolas 2026-04-03 18:13:05 +02:00
parent aa9ee05f22
commit 8e04b7098a
Failed to generate hash of commit
20 changed files with 1383 additions and 1027 deletions

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@ -4,7 +4,7 @@ const std = @import("std");
pub const cdef = @import("raygui-ext.zig");
test {
std.testing.refAllDeclsRecursive(@This());
std.testing.refAllDecls(@This());
}
pub const RayguiError = error{GetIcons};
@ -120,6 +120,7 @@ pub const SliderProperty = enum(c_int) {
pub const ProgressBarProperty = enum(c_int) {
progress_padding = 16,
progress_side,
};
pub const ScrollBarProperty = enum(c_int) {
@ -411,22 +412,22 @@ pub const IconName = enum(c_int) {
slicing = 231,
manual_control = 232,
collision = 233,
icon_234 = 234,
icon_235 = 235,
icon_236 = 236,
icon_237 = 237,
icon_238 = 238,
icon_239 = 239,
icon_240 = 240,
icon_241 = 241,
icon_242 = 242,
icon_243 = 243,
icon_244 = 244,
icon_245 = 245,
icon_246 = 246,
icon_247 = 247,
icon_248 = 248,
icon_249 = 249,
circle_add = 234,
circle_add_fill = 235,
circle_warning = 236,
circle_warning_fill = 237,
box_more = 238,
box_more_fill = 239,
box_minus = 240,
box_minus_fill = 241,
union_ = 242,
intersection = 243,
difference = 244,
sphere = 245,
cylinder = 246,
cone = 247,
ellipsoid = 248,
capsule = 249,
icon_250 = 250,
icon_251 = 251,
icon_252 = 252,
@ -472,13 +473,13 @@ pub fn loadIcons(fileName: [*c]const u8, loadIconsName: bool) [*c][*c]u8 {
}
/// Tab Bar control, returns TAB to be closed or -1
pub fn tabBar(bounds: Rectangle, text: [][*:0]const u8, active: *i32) i32 {
return @as(i32, cdef.GuiTabBar(bounds, @as([*c][*c]const u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(active))));
pub fn tabBar(bounds: Rectangle, text: [][*:0]u8, active: *i32) i32 {
return @as(i32, cdef.GuiTabBar(bounds, @as([*c][*c]u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(active))));
}
/// List View with extended parameters
pub fn listViewEx(bounds: Rectangle, text: [][*:0]const u8, scrollIndex: *i32, active: *i32, focus: *i32) i32 {
return @as(i32, cdef.GuiListViewEx(bounds, @as([*c][*c]const u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(scrollIndex)), @as([*c]c_int, @ptrCast(active)), @as([*c]c_int, @ptrCast(focus))));
pub fn listViewEx(bounds: Rectangle, text: [][*:0]u8, scrollIndex: *i32, active: *i32, focus: *i32) i32 {
return @as(i32, cdef.GuiListViewEx(bounds, @as([*c][*c]u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(scrollIndex)), @as([*c]c_int, @ptrCast(active)), @as([*c]c_int, @ptrCast(focus))));
}
/// Panel control, useful to group controls