meta: Bump raylib/raygui

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Not-Nik 2024-10-13 13:51:26 +02:00
parent 01b6e1a2e2
commit a2397363aa
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14 changed files with 250 additions and 97 deletions

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@ -1379,8 +1379,8 @@ pub const Mesh = extern struct {
animNormals: [*c]f32,
boneIds: [*c]u8,
boneWeights: [*c]f32,
vaoId: c_uint,
vboId: [*c]c_uint,
boneMatrices: [*c]Matrix,
boneCount: c_int,
/// Draw a 3d mesh with material and transform
pub fn draw(self: Mesh, material: Material, transform: Matrix) void {
@ -1827,6 +1827,9 @@ pub const ShaderLocationIndex = enum(c_int) {
shader_loc_map_irradiance = 23,
shader_loc_map_prefilter = 24,
shader_loc_map_brdf = 25,
shader_loc_vertex_boneids = 26,
shader_loc_vertex_boneweights = 27,
shader_loc_bone_matrices = 28
};
pub const ShaderUniformDataType = enum(c_int) {