meta: Bump raylib/raygui

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Not-Nik 2024-10-13 13:51:26 +02:00
parent 01b6e1a2e2
commit a2397363aa
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14 changed files with 250 additions and 97 deletions

193
lib/raygui.h vendored
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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raygui v4.1-dev - A simple and easy-to-use immediate-mode gui library
* raygui v4.5-dev - A simple and easy-to-use immediate-mode gui library
*
* DESCRIPTION:
* raygui is a tools-dev-focused immediate-mode-gui library based on raylib but also
@ -141,8 +141,23 @@
* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 4.1-dev (2024) Current dev version...
* 4.5-dev (Sep-2024) Current dev version...
* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
* ADDED: GuiValueBoxFloat()
* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
* ADDED: GuiListView() property: LIST_ITEMS_BORDER_WIDTH
* ADDED: Multiple new icons
* REVIEWED: GuiTabBar(), close tab with mouse middle button
* REVIEWED: GuiScrollPanel(), scroll speed proportional to content
* REVIEWED: GuiDropdownBox(), support roll up and hidden arrow
* REVIEWED: GuiTextBox(), cursor position initialization
* REVIEWED: GuiSliderPro(), control value change check
* REVIEWED: GuiGrid(), simplified implementation
* REVIEWED: GuiIconText(), increase buffer size and reviewed padding
* REVIEWED: GuiDrawText(), improved wrap mode drawing
* REVIEWED: GuiScrollBar(), minor tweaks
* REVIEWED: Functions descriptions, removed wrong return value reference
* REDESIGNED: GuiColorPanel(), improved HSV <-> RGBA convertion
*
* 4.0 (12-Sep-2023) ADDED: GuiToggleSlider()
* ADDED: GuiColorPickerHSV() and GuiColorPanelHSV()
@ -317,9 +332,9 @@
#define RAYGUI_H
#define RAYGUI_VERSION_MAJOR 4
#define RAYGUI_VERSION_MINOR 1
#define RAYGUI_VERSION_MINOR 5
#define RAYGUI_VERSION_PATCH 0
#define RAYGUI_VERSION "4.1-dev"
#define RAYGUI_VERSION "4.5-dev"
#if !defined(RAYGUI_STANDALONE)
#include "raylib.h"
@ -616,7 +631,9 @@ typedef enum {
// DropdownBox
typedef enum {
ARROW_PADDING = 16, // DropdownBox arrow separation from border and items
DROPDOWN_ITEMS_SPACING // DropdownBox items separation
DROPDOWN_ITEMS_SPACING, // DropdownBox items separation
DROPDOWN_ARROW_HIDDEN, // DropdownBox arrow hidden
DROPDOWN_ROLL_UP // DropdownBox roll up flag (default rolls down)
} GuiDropdownBoxProperty;
// TextBox/TextBoxMulti/ValueBox/Spinner
@ -636,6 +653,7 @@ typedef enum {
LIST_ITEMS_SPACING, // ListView items separation
SCROLLBAR_WIDTH, // ListView scrollbar size (usually width)
SCROLLBAR_SIDE, // ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
LIST_ITEMS_BORDER_WIDTH // ListView items border width
} GuiListViewProperty;
// ColorPicker
@ -722,7 +740,7 @@ RAYGUIAPI int GuiComboBox(Rectangle bounds, const char *text, int *active);
RAYGUIAPI int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control
RAYGUIAPI int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control
RAYGUIAPI int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
RAYGUIAPI int GuiValueBoxFloat(Rectangle bounds, const char* text, char *textValue, float *value, bool editMode); // Value box control for float values
RAYGUIAPI int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float *value, bool editMode); // Value box control for float values
RAYGUIAPI int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
RAYGUIAPI int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider control
@ -975,12 +993,12 @@ typedef enum {
ICON_WARNING = 220,
ICON_HELP_BOX = 221,
ICON_INFO_BOX = 222,
ICON_223 = 223,
ICON_224 = 224,
ICON_225 = 225,
ICON_226 = 226,
ICON_227 = 227,
ICON_228 = 228,
ICON_PRIORITY = 223,
ICON_LAYERS_ISO = 224,
ICON_LAYERS2 = 225,
ICON_MLAYERS = 226,
ICON_MAPS = 227,
ICON_HOT = 228,
ICON_229 = 229,
ICON_230 = 230,
ICON_231 = 231,
@ -1027,6 +1045,7 @@ typedef enum {
#if defined(RAYGUI_IMPLEMENTATION)
#include <ctype.h> // required for: isspace() [GuiTextBox()]
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf() [GuiLoadStyle(), GuiLoadIcons()]
#include <stdlib.h> // Required for: malloc(), calloc(), free() [GuiLoadStyle(), GuiLoadIcons()]
#include <string.h> // Required for: strlen() [GuiTextBox(), GuiValueBox()], memset(), memcpy()
@ -1293,12 +1312,12 @@ static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS] =
0x01800000, 0x02400240, 0x05a00420, 0x09900990, 0x11881188, 0x21842004, 0x40024182, 0x00003ffc, // ICON_WARNING
0x7ffe0000, 0x4ff24002, 0x4c324ff2, 0x4f824c02, 0x41824f82, 0x41824002, 0x40024182, 0x00007ffe, // ICON_HELP_BOX
0x7ffe0000, 0x41824002, 0x40024182, 0x41824182, 0x41824182, 0x41824182, 0x40024182, 0x00007ffe, // ICON_INFO_BOX
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_223
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_224
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_225
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_226
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_227
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_228
0x01800000, 0x04200240, 0x10080810, 0x7bde2004, 0x0a500a50, 0x08500bd0, 0x08100850, 0x00000ff0, // ICON_PRIORITY
0x01800000, 0x18180660, 0x80016006, 0x98196006, 0x99996666, 0x19986666, 0x01800660, 0x00000000, // ICON_LAYERS_ISO
0x07fe0000, 0x1c020402, 0x74021402, 0x54025402, 0x54025402, 0x500857fe, 0x40205ff8, 0x00007fe0, // ICON_LAYERS2
0x0ffe0000, 0x3ffa0802, 0x7fea200a, 0x402a402a, 0x422a422a, 0x422e422a, 0x40384e28, 0x00007fe0, // ICON_MLAYERS
0x0ffe0000, 0x3ffa0802, 0x7fea200a, 0x402a402a, 0x5b2a512a, 0x512e552a, 0x40385128, 0x00007fe0, // ICON_MAPS
0x04200000, 0x1cf00c60, 0x11f019f0, 0x0f3807b8, 0x1e3c0f3c, 0x1c1c1e1c, 0x1e3c1c1c, 0x00000f70, // ICON_HOT
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_229
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_230
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_231
@ -1621,9 +1640,9 @@ int GuiGroupBox(Rectangle bounds, const char *text)
// Draw control
//--------------------------------------------------------------------
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BORDER_COLOR_DISABLED : LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, RAYGUI_GROUPBOX_LINE_THICK }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BORDER_COLOR_DISABLED : LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - 1, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BORDER_COLOR_DISABLED : LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, RAYGUI_GROUPBOX_LINE_THICK }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - 1, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiLine(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, bounds.width, (float)GuiGetStyle(DEFAULT, TEXT_SIZE) }, text);
//--------------------------------------------------------------------
@ -1644,7 +1663,7 @@ int GuiLine(Rectangle bounds, const char *text)
int result = 0;
GuiState state = guiState;
Color color = GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BORDER_COLOR_DISABLED : LINE_COLOR));
Color color = GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR));
// Draw control
//--------------------------------------------------------------------
@ -1692,7 +1711,7 @@ int GuiPanel(Rectangle bounds, const char *text)
//--------------------------------------------------------------------
if (text != NULL) GuiStatusBar(statusBar, text); // Draw panel header as status bar
GuiDrawRectangle(bounds, RAYGUI_PANEL_BORDER_WIDTH, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BORDER_COLOR_DISABLED: LINE_COLOR)),
GuiDrawRectangle(bounds, RAYGUI_PANEL_BORDER_WIDTH, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED: (int)LINE_COLOR)),
GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? BASE_COLOR_DISABLED : BACKGROUND_COLOR)));
//--------------------------------------------------------------------
@ -1869,7 +1888,7 @@ int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector
float wheelMove = GetMouseWheelMove();
// Set scrolling speed with mouse wheel based on ratio between bounds and content
Vector2 mouseWheelSpeed = { content.width / bounds.width, content.height / bounds.height };
Vector2 mouseWheelSpeed = { content.width/bounds.width, content.height/bounds.height };
if (mouseWheelSpeed.x < RAYGUI_MIN_MOUSE_WHEEL_SPEED) mouseWheelSpeed.x = RAYGUI_MIN_MOUSE_WHEEL_SPEED;
if (mouseWheelSpeed.y < RAYGUI_MIN_MOUSE_WHEEL_SPEED) mouseWheelSpeed.y = RAYGUI_MIN_MOUSE_WHEEL_SPEED;
@ -2327,15 +2346,22 @@ int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMod
int result = 0;
GuiState state = guiState;
int temp = 0;
if (active == NULL) active = &temp;
int itemSelected = *active;
int itemFocused = -1;
int direction = 0; // Dropdown box open direction: down (default)
if (GuiGetStyle(DROPDOWNBOX, DROPDOWN_ROLL_UP) == 1) direction = 1; // Up
// Get substrings items from text (items pointers, lengths and count)
int itemCount = 0;
const char **items = GuiTextSplit(text, ';', &itemCount, NULL);
Rectangle boundsOpen = bounds;
boundsOpen.height = (itemCount + 1)*(bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (direction == 1) boundsOpen.y -= itemCount*(bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING)) + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING);
Rectangle itemBounds = bounds;
@ -2362,7 +2388,8 @@ int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMod
for (int i = 0; i < itemCount; i++)
{
// Update item rectangle y position for next item
itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (direction == 0) itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
else itemBounds.y -= (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (CheckCollisionPointRec(mousePoint, itemBounds))
{
@ -2406,7 +2433,8 @@ int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMod
for (int i = 0; i < itemCount; i++)
{
// Update item rectangle y position for next item
itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (direction == 0) itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
else itemBounds.y -= (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (i == itemSelected)
{
@ -2422,14 +2450,17 @@ int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMod
}
}
// Draw arrows (using icon if available)
if (!GuiGetStyle(DROPDOWNBOX, DROPDOWN_ARROW_HIDDEN))
{
// Draw arrows (using icon if available)
#if defined(RAYGUI_NO_ICONS)
GuiDrawText("v", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 2, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))));
GuiDrawText("v", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 2, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))));
#else
GuiDrawText("#120#", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 6, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3)))); // ICON_ARROW_DOWN_FILL
GuiDrawText(direction? "#121#" : "#120#", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 6, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3)))); // ICON_ARROW_DOWN_FILL
#endif
}
//--------------------------------------------------------------------
*active = itemSelected;
@ -2456,7 +2487,10 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE);
Rectangle textBounds = GetTextBounds(TEXTBOX, bounds);
int textWidth = GetTextWidth(text) - GetTextWidth(text + textBoxCursorIndex);
int textLength = (int)strlen(text); // Get current text length
int thisCursorIndex = textBoxCursorIndex;
if (thisCursorIndex > textLength) thisCursorIndex = textLength;
int textWidth = GetTextWidth(text) - GetTextWidth(text + thisCursorIndex);
int textIndexOffset = 0; // Text index offset to start drawing in the box
// Cursor rectangle
@ -2505,6 +2539,8 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
{
state = STATE_PRESSED;
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// If text does not fit in the textbox and current cursor position is out of bounds,
// we add an index offset to text for drawing only what requires depending on cursor
while (textWidth >= textBounds.width)
@ -2517,12 +2553,9 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
textWidth = GetTextWidth(text + textIndexOffset) - GetTextWidth(text + textBoxCursorIndex);
}
int textLength = (int)strlen(text); // Get current text length
int codepoint = GetCharPressed(); // Get Unicode codepoint
if (multiline && IsKeyPressed(KEY_ENTER)) codepoint = (int)'\n';
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// Encode codepoint as UTF-8
int codepointSize = 0;
const char *charEncoded = CodepointToUTF8(codepoint, &codepointSize);
@ -2564,30 +2597,66 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
for (int i = textBoxCursorIndex; i < textLength; i++) text[i] = text[i + nextCodepointSize];
textLength -= codepointSize;
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// Make sure text last character is EOL
text[textLength] = '\0';
}
}
// Delete codepoint from text, before current cursor position
if ((textLength > 0) && (IsKeyPressed(KEY_BACKSPACE) || (IsKeyDown(KEY_BACKSPACE) && (autoCursorCooldownCounter >= RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN))))
// Delete related codepoints from text, before current cursor position
if ((textLength > 0) && IsKeyPressed(KEY_BACKSPACE) && (IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL)))
{
int i = textBoxCursorIndex - 1;
int accCodepointSize = 0;
// Move cursor to the end of word if on space already
while ((i > 0) && isspace(text[i]))
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + i, &prevCodepointSize);
i -= prevCodepointSize;
accCodepointSize += prevCodepointSize;
}
// Move cursor to the start of the word
while ((i > 0) && !isspace(text[i]))
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + i, &prevCodepointSize);
i -= prevCodepointSize;
accCodepointSize += prevCodepointSize;
}
// Move forward text from cursor position
for (int j = (textBoxCursorIndex - accCodepointSize); j < textLength; j++) text[j] = text[j + accCodepointSize];
// Prevent cursor index from decrementing past 0
if (textBoxCursorIndex > 0)
{
textBoxCursorIndex -= accCodepointSize;
textLength -= accCodepointSize;
}
// Make sure text last character is EOL
text[textLength] = '\0';
}
else if ((textLength > 0) && (IsKeyPressed(KEY_BACKSPACE) || (IsKeyDown(KEY_BACKSPACE) && (autoCursorCooldownCounter >= RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN))))
{
autoCursorDelayCounter++;
if (IsKeyPressed(KEY_BACKSPACE) || (autoCursorDelayCounter%RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY) == 0) // Delay every movement some frames
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
// Move backward text from cursor position
for (int i = (textBoxCursorIndex - prevCodepointSize); i < textLength; i++) text[i] = text[i + prevCodepointSize];
// TODO Check: >= cursor+codepointsize and <= length-codepointsize
// Prevent cursor index from decrementing past 0
if (textBoxCursorIndex > 0)
{
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
// Move backward text from cursor position
for (int i = (textBoxCursorIndex - prevCodepointSize); i < textLength; i++) text[i] = text[i + prevCodepointSize];
textBoxCursorIndex -= codepointSize;
textLength -= codepointSize;
}
@ -2605,7 +2674,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (IsKeyPressed(KEY_LEFT) || (autoCursorDelayCounter%RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY) == 0) // Delay every movement some frames
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
if (textBoxCursorIndex > 0) GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
if (textBoxCursorIndex >= prevCodepointSize) textBoxCursorIndex -= prevCodepointSize;
}
@ -2655,7 +2724,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (GetMousePosition().x >= (textBounds.x + textEndWidth - glyphWidth/2))
{
mouseCursor.x = textBounds.x + textEndWidth;
mouseCursorIndex = (int)strlen(text);
mouseCursorIndex = textLength;
}
// Place cursor at required index on mouse click
@ -2687,7 +2756,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
textBoxCursorIndex = (int)strlen(text); // GLOBAL: Place cursor index to the end of current text
textBoxCursorIndex = textLength; // GLOBAL: Place cursor index to the end of current text
result = 1;
}
}
@ -2892,7 +2961,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
//if (*value > maxValue) *value = maxValue;
//else if (*value < minValue) *value = minValue;
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON)))
if ((IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_KP_ENTER)) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON)))
{
if (*value > maxValue) *value = maxValue;
else if (*value < minValue) *value = minValue;
@ -2948,7 +3017,7 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
int result = 0;
GuiState state = guiState;
//char textValue[RAYGUI_VALUEBOX_MAX_CHARS + 1] = "\0";
//sprintf(textValue, "%2.2f", *value);
@ -2982,14 +3051,14 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
if (GetTextWidth(textValue) < bounds.width)
{
int key = GetCharPressed();
if (((key >= 48) && (key <= 57)) ||
(key == '.') ||
if (((key >= 48) && (key <= 57)) ||
(key == '.') ||
((keyCount == 0) && (key == '+')) || // NOTE: Sign can only be in first position
((keyCount == 0) && (key == '-')))
{
textValue[keyCount] = (char)key;
keyCount++;
valueHasChanged = true;
}
}
@ -3008,7 +3077,7 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
if (valueHasChanged) *value = TextToFloat(textValue);
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))) result = 1;
if ((IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_KP_ENTER)) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))) result = 1;
}
else
{
@ -3393,11 +3462,13 @@ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollInd
// Draw control
//--------------------------------------------------------------------
GuiDrawRectangle(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR))); // Draw background
GuiDrawRectangle(bounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR))); // Draw background
// Draw visible items
for (int i = 0; ((i < visibleItems) && (text != NULL)); i++)
{
GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), BLANK);
if (state == STATE_DISABLED)
{
if ((startIndex + i) == itemSelected) GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_DISABLED)));
@ -3472,7 +3543,7 @@ int GuiColorPanel(Rectangle bounds, const char *text, Color *color)
GuiColorPanelHSV(bounds, text, &hsv);
// Check if the hsv was changed, only then change the color.
// This is necessary, because the Color->HSV->Color conversion has precision errors.
// This is required, because the Color->HSV->Color conversion has precision errors.
// Thus the assignment from HSV to Color should only be made, if the HSV has a new user-entered value.
// Otherwise GuiColorPanel would often modify it's color without user input.
// TODO: GuiColorPanelHSV could return 1 if the slider was dragged, to simplify this check.
@ -3846,7 +3917,7 @@ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, cons
buttonBounds.width = (bounds.width - RAYGUI_MESSAGEBOX_BUTTON_PADDING*(buttonCount + 1))/buttonCount;
buttonBounds.height = RAYGUI_MESSAGEBOX_BUTTON_HEIGHT;
int textWidth = GetTextWidth(message) + 2;
//int textWidth = GetTextWidth(message) + 2;
Rectangle textBounds = { 0 };
textBounds.x = bounds.x + RAYGUI_MESSAGEBOX_BUTTON_PADDING;
@ -4450,7 +4521,7 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize)
// NOTE: All DEFAULT properties should be defined first in the file
GuiSetStyle(0, (int)propertyId, propertyValue);
if (propertyId < RAYGUI_MAX_PROPS_BASE) for (int i = 1; i < RAYGUI_MAX_CONTROLS; i++) GuiSetStyle(i, (int)propertyId, propertyValue);
if (propertyId < RAYGUI_MAX_PROPS_BASE) for (int j = 1; j < RAYGUI_MAX_CONTROLS; j++) GuiSetStyle(j, (int)propertyId, propertyValue);
}
else GuiSetStyle((int)controlId, (int)propertyId, propertyValue);
}
@ -4689,7 +4760,7 @@ static int GetTextWidth(const char *text)
}
}
if (textIconOffset > 0) textSize.x += (RAYGUI_ICON_SIZE - ICON_TEXT_PADDING);
if (textIconOffset > 0) textSize.x += (RAYGUI_ICON_SIZE + ICON_TEXT_PADDING);
}
return (int)textSize.x;
@ -4930,7 +5001,7 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
float glyphWidth = 0;
int ellipsisWidth = GetTextWidth("...");
bool overflowReached = false;
bool textOverflow = false;
for (int c = 0, codepointSize = 0; c < lineSize; c += codepointSize)
{
int codepoint = GetCodepointNext(&lines[i][c], &codepointSize);
@ -5001,9 +5072,9 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
{
DrawTextCodepoint(guiFont, codepoint, RAYGUI_CLITERAL(Vector2){ textBoundsPosition.x + textOffsetX, textBoundsPosition.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), GuiFade(tint, guiAlpha));
}
else if (!overflowReached)
else if (!textOverflow)
{
overflowReached = true;
textOverflow = true;
for (int j = 0; j < ellipsisWidth; j += ellipsisWidth/3)
{
@ -5597,7 +5668,7 @@ static float TextToFloat(const char *text)
divisor = divisor*10.0f;
}
}
return value;
}