feat(examples): core/basic_screen_manager & core/window_flags (#78)
* feat(examples): add `core/basic_screen_manager` * feat(examples): add WIP `core/window_flags` * fix(examples): get `core/window_flags` working correctly
This commit is contained in:
parent
0e9d003926
commit
a488218d0e
3 changed files with 493 additions and 0 deletions
10
build.zig
10
build.zig
|
|
@ -117,6 +117,11 @@ pub fn build(b: *std.Build) !void {
|
|||
const optimize = b.standardOptimizeOption(.{});
|
||||
|
||||
const examples = [_]Program{
|
||||
.{
|
||||
.name = "basic_screen_manager",
|
||||
.path = "examples/core/basic_screen_manager.zig",
|
||||
.desc = "Illustrates simple screen manager based on a state machine",
|
||||
},
|
||||
.{
|
||||
.name = "basic_window",
|
||||
.path = "examples/core/basic_window.zig",
|
||||
|
|
@ -152,6 +157,11 @@ pub fn build(b: *std.Build) !void {
|
|||
.path = "examples/core/3d_camera_first_person.zig",
|
||||
.desc = "Simple first person demo",
|
||||
},
|
||||
.{
|
||||
.name = "window_flags",
|
||||
.path = "examples/core/window_flags.zig",
|
||||
.desc = "Demonstrates various flags used during and after window creation",
|
||||
},
|
||||
.{
|
||||
.name = "texture_outline",
|
||||
.path = "examples/shaders/texture_outline.zig",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue