zig 0.6.0 compatibility
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c20de22174
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10 changed files with 35 additions and 35 deletions
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@ -17,7 +17,7 @@ pub fn main() anyerror!void
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const screenWidth = 800;
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const screenHeight = 450;
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InitWindow(screenWidth, screenHeight, c"raylib-zig [core] example - 2d camera");
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InitWindow(screenWidth, screenHeight, "raylib-zig [core] example - 2d camera");
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var player = Rectangle { .x = 400, .y = 280, .width = 40, .height = 40 };
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var buildings: [MAX_BUILDINGS]Rectangle = undefined;
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@ -107,7 +107,7 @@ pub fn main() anyerror!void
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EndMode2D();
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DrawText(c"SCREEN AREA", 640, 10, 20, RED);
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DrawText("SCREEN AREA", 640, 10, 20, RED);
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DrawRectangle(0, 0, screenWidth, 5, RED);
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DrawRectangle(0, 5, 5, screenHeight - 10, RED);
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@ -117,11 +117,11 @@ pub fn main() anyerror!void
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DrawRectangle( 10, 10, 250, 113, Fade(SKYBLUE, 0.5));
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DrawRectangleLines( 10, 10, 250, 113, BLUE);
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DrawText(c"Free 2d camera controls:", 20, 20, 10, BLACK);
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DrawText(c"- Right/Left to move Offset", 40, 40, 10, DARKGRAY);
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DrawText(c"- Mouse Wheel to Zoom in-out", 40, 60, 10, DARKGRAY);
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DrawText(c"- A / S to Rotate", 40, 80, 10, DARKGRAY);
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DrawText(c"- R to reset Zoom and Rotation", 40, 100, 10, DARKGRAY);
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DrawText("Free 2d camera controls:", 20, 20, 10, BLACK);
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DrawText("- Right/Left to move Offset", 40, 40, 10, DARKGRAY);
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DrawText("- Mouse Wheel to Zoom in-out", 40, 60, 10, DARKGRAY);
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DrawText("- A / S to Rotate", 40, 80, 10, DARKGRAY);
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DrawText("- R to reset Zoom and Rotation", 40, 100, 10, DARKGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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