Fixed a bug where optional string arguments weren't actually optional
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2 changed files with 2 additions and 2 deletions
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@ -921,7 +921,7 @@ pub fn rlResizeFramebuffer(width: i32, height: i32) void {
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}
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/// Load shader from code strings
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pub fn rlLoadShaderCode(vsCode: [:0]const u8, fsCode: [:0]const u8) u32 {
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pub fn rlLoadShaderCode(vsCode: ?[:0]const u8, fsCode: ?[:0]const u8) u32 {
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return @as(u32, cdef.rlLoadShaderCode(@as([*c]const u8, @ptrCast(vsCode)), @as([*c]const u8, @ptrCast(fsCode))));
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}
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