examples: Use decl literals (#221)

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Mike Will 2025-03-12 16:21:15 -04:00 committed by GitHub
parent 03ec79ef85
commit d4fc514d54
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37 changed files with 323 additions and 323 deletions

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@ -111,12 +111,12 @@ pub fn main() anyerror!void {
rl.beginDrawing();
defer rl.endDrawing();
rl.clearBackground(rl.Color.ray_white);
rl.clearBackground(.ray_white);
rl.drawText(rl.textFormat("sine frequency: %i", .{@as(i32, @intFromFloat(frequency))}),
rl.getScreenWidth() - 220, 10, 20, rl.Color.red);
rl.getScreenWidth() - 220, 10, 20, .red);
rl.drawText("click mouse button to change frequency or pan",
10, 10, 20, rl.Color.dark_gray);
10, 10, 20, .dark_gray);
// Draw the current buffer state proportionate to the screen
for (0..screenWidth) |i| {
@ -124,7 +124,7 @@ pub fn main() anyerror!void {
const y: f32 = @floatFromInt(data[@divFloor(i * MAX_SAMPLES, screenWidth)]);
position.y = 250 + 50 * y / 32000;
rl.drawPixelV(position, rl.Color.red);
rl.drawPixelV(position, .red);
}
//----------------------------------------------------------------------------------
}