Bump to raylib 5.5-dev
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13 changed files with 295 additions and 112 deletions
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@ -142,7 +142,11 @@ pub const rlShaderUniformDataType = enum(c_uint) {
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rl_shader_uniform_ivec2 = 5,
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rl_shader_uniform_ivec3 = 6,
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rl_shader_uniform_ivec4 = 7,
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rl_shader_uniform_sampler2d = 8,
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rl_shader_uniform_uint = 8,
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rl_shader_uniform_uivec2 = 9,
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rl_shader_uniform_uivec3 = 10,
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rl_shader_uniform_uivec4 = 11,
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rl_shader_uniform_sampler2d = 12,
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};
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pub const rlShaderAttributeDataType = enum(c_uint) {
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