gpu: implement Dawn renderBundleEncoderDrawIndirect

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:07:06 -07:00 committed by Stephen Gutekanst
parent ad62229b42
commit 0111001c98

View file

@ -801,10 +801,11 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn renderBundleEncoderDrawIndirect(render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void { pub inline fn renderBundleEncoderDrawIndirect(render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void {
_ = render_bundle_encoder; procs.renderBundleEncoderDrawIndirect.?(
_ = indirect_buffer; @ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
_ = indirect_offset; @ptrCast(c.WGPUBuffer, indirect_buffer),
unreachable; indirect_offset,
);
} }
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void { pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void {