core: examples: update import path style

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-04-19 19:05:18 -07:00
parent 78edb10446
commit 07d9855f73
47 changed files with 216 additions and 93 deletions

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@ -1,8 +1,10 @@
/// A port of Austin Eng's "computeBoids" webgpu sample. /// A port of Austin Eng's "computeBoids" webgpu sample.
/// https://github.com/austinEng/webgpu-samples/blob/main/src/sample/computeBoids/main.ts /// https://github.com/austinEng/webgpu-samples/blob/main/src/sample/computeBoids/main.ts
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
title_timer: core.Timer, title_timer: core.Timer,
timer: core.Timer, timer: core.Timer,

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const renderer = @import("renderer.zig"); const renderer = @import("renderer.zig");
pub const App = @This(); pub const App = @This();

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@ -1,5 +1,6 @@
const core = @import("mach").core; const mach = @import("mach");
const gpu = core.gpu; const core = mach.core;
const gpu = mach.gpu;
pub const Renderer = @This(); pub const Renderer = @This();

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const m3d = @import("model3d"); const m3d = @import("model3d");
const zm = @import("zmath"); const zm = @import("zmath");
const assets = @import("assets"); const assets = @import("assets");

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@ -9,8 +9,11 @@
//! for opengl //! for opengl
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -7,10 +7,12 @@
// move camera with arrows or wasd // move camera with arrows or wasd
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu;
const zm = @import("zmath");
const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath");
const Vec = zm.Vec; const Vec = zm.Vec;
const Mat = zm.Mat; const Mat = zm.Mat;
const Quat = zm.Quat; const Quat = zm.Quat;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const m3d = @import("model3d"); const m3d = @import("model3d");
const zm = @import("zmath"); const zm = @import("zmath");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const renderer = @import("renderer.zig"); const renderer = @import("renderer.zig");
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const primitives = @import("procedural-primitives.zig"); const primitives = @import("procedural-primitives.zig");
const Primitive = primitives.Primitive; const Primitive = primitives.Primitive;

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const Vertex = extern struct { const Vertex = extern struct {
pos: @Vector(2, f32), pos: @Vector(2, f32),

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,7 +1,9 @@
/// A port of Austin Eng's "computeBoids" webgpu sample. /// A port of Austin Eng's "computeBoids" webgpu sample.
/// https://github.com/austinEng/webgpu-samples/blob/main/src/sample/computeBoids/main.ts /// https://github.com/austinEng/webgpu-samples/blob/main/src/sample/computeBoids/main.ts
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const mach = @import("mach");
const core = mach.core;
const gpu = core.gpu; const gpu = core.gpu;
title_timer: core.Timer, title_timer: core.Timer,

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const mach = @import("mach");
const core = mach.core;
const gpu = core.gpu; const gpu = core.gpu;
const renderer = @import("renderer.zig"); const renderer = @import("renderer.zig");
pub const App = @This(); pub const App = @This();

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@ -1,5 +1,6 @@
const core = @import("mach").core; const mach = @import("mach");
const gpu = core.gpu; const core = mach.core;
const gpu = mach.gpu;
pub const Renderer = @This(); pub const Renderer = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const m3d = @import("model3d"); const m3d = @import("model3d");
const zm = @import("zmath"); const zm = @import("zmath");
const assets = @import("assets"); const assets = @import("assets");

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@ -9,8 +9,11 @@
//! for opengl //! for opengl
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -7,10 +7,12 @@
// move camera with arrows or wasd // move camera with arrows or wasd
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu;
const zm = @import("zmath");
const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath");
const Vec = zm.Vec; const Vec = zm.Vec;
const Mat = zm.Mat; const Mat = zm.Mat;
const Quat = zm.Quat; const Quat = zm.Quat;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const m3d = @import("model3d"); const m3d = @import("model3d");
const zm = @import("zmath"); const zm = @import("zmath");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const renderer = @import("renderer.zig"); const renderer = @import("renderer.zig");
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const primitives = @import("procedural-primitives.zig"); const primitives = @import("procedural-primitives.zig");
const Primitive = primitives.Primitive; const Primitive = primitives.Primitive;

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const Vertex = extern struct { const Vertex = extern struct {
pos: @Vector(2, f32), pos: @Vector(2, f32),

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const mach = @import("mach");
const core = mach.core;
const gpu = core.gpu; const gpu = core.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zigimg = @import("zigimg"); const zigimg = @import("zigimg");
const assets = @import("assets"); const assets = @import("assets");

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();

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@ -1,6 +1,9 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
const zm = @import("zmath"); const zm = @import("zmath");
const Vertex = @import("cube_mesh.zig").Vertex; const Vertex = @import("cube_mesh.zig").Vertex;
const vertices = @import("cube_mesh.zig").vertices; const vertices = @import("cube_mesh.zig").vertices;

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@ -1,6 +1,8 @@
const std = @import("std"); const std = @import("std");
const core = @import("mach").core;
const gpu = core.gpu; const mach = @import("mach");
const core = mach.core;
const gpu = mach.gpu;
pub const App = @This(); pub const App = @This();