gpu: internalize RenderBundle types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:54:51 -07:00 committed by Stephen Gutekanst
parent 836c46cc6c
commit 0fac1d9336
3 changed files with 10 additions and 10 deletions

View file

@ -144,7 +144,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "renderBundleEncoderDrawIndexed", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderDrawIndexedIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderDrawIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderFinish", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundleDescriptor) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderFinish", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderInsertDebugMarker", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, marker_label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderPopDebugGroup", fn (render_bundle_encoder: *gpu.RenderBundleEncoder) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderPushDebugGroup", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, group_label: [*:0]const u8) callconv(.Inline) void);
@ -874,7 +874,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor /* nullable */);
export fn wgpuRenderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundleDescriptor) void {
export fn wgpuRenderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void {
T.renderBundleEncoderFinish(render_bundle_encoder, descriptor);
}
@ -2016,7 +2016,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundleDescriptor) void {
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void {
_ = render_bundle_encoder;
_ = descriptor;
unreachable;