gpu: convert *opaque -> opaque for Buffer

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:19:20 -07:00 committed by Stephen Gutekanst
parent 13038afb28
commit 1714f43e1f
9 changed files with 29 additions and 29 deletions

View file

@ -10,7 +10,7 @@ pub const ComputePassEncoder = *opaque {
Impl.computePassEncoderDispatchWorkgroups(compute_pass_encoder, workgroup_count_x, workgroup_count_y, workgroup_count_z);
}
pub inline fn dispatchWorkgroupsIndirect(compute_pass_encoder: ComputePassEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
pub inline fn dispatchWorkgroupsIndirect(compute_pass_encoder: ComputePassEncoder, indirect_buffer: *Buffer, indirect_offset: u64) void {
Impl.computePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder, indirect_buffer, indirect_offset);
}