gpu: convert *opaque -> opaque for Buffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
13038afb28
commit
1714f43e1f
9 changed files with 29 additions and 29 deletions
|
|
@ -24,11 +24,11 @@ pub const RenderBundleEncoder = *opaque {
|
|||
Impl.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance);
|
||||
}
|
||||
|
||||
pub inline fn drawIndexedIndirect(render_bundle_encoder: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
|
||||
pub inline fn drawIndexedIndirect(render_bundle_encoder: RenderBundleEncoder, indirect_buffer: *Buffer, indirect_offset: u64) void {
|
||||
Impl.renderBundleEncoderDrawIndexedIndirect(render_bundle_encoder, indirect_buffer, indirect_offset);
|
||||
}
|
||||
|
||||
pub inline fn drawIndirect(render_bundle_encoder: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
|
||||
pub inline fn drawIndirect(render_bundle_encoder: RenderBundleEncoder, indirect_buffer: *Buffer, indirect_offset: u64) void {
|
||||
Impl.renderBundleEncoderDrawIndirect(render_bundle_encoder, indirect_buffer, indirect_offset);
|
||||
}
|
||||
|
||||
|
|
@ -56,7 +56,7 @@ pub const RenderBundleEncoder = *opaque {
|
|||
|
||||
/// Default `offset`: 0
|
||||
/// Default `size`: `gpu.whole_size`
|
||||
pub inline fn setIndexBuffer(render_bundle_encoder: RenderBundleEncoder, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) void {
|
||||
pub inline fn setIndexBuffer(render_bundle_encoder: RenderBundleEncoder, buffer: *Buffer, format: IndexFormat, offset: u64, size: u64) void {
|
||||
Impl.renderBundleEncoderSetIndexBuffer(render_bundle_encoder, buffer, format, offset, size);
|
||||
}
|
||||
|
||||
|
|
@ -70,7 +70,7 @@ pub const RenderBundleEncoder = *opaque {
|
|||
|
||||
/// Default `offset`: 0
|
||||
/// Default `size`: `gpu.whole_size`
|
||||
pub inline fn setVertexBuffer(render_bundle_encoder: RenderBundleEncoder, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
|
||||
pub inline fn setVertexBuffer(render_bundle_encoder: RenderBundleEncoder, slot: u32, buffer: *Buffer, offset: u64, size: u64) void {
|
||||
Impl.renderBundleEncoderSetVertexBuffer(render_bundle_encoder, slot, buffer, offset, size);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue