gpu: convert *opaque -> opaque for Buffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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9 changed files with 29 additions and 29 deletions
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@ -568,7 +568,7 @@ pub const DepthStencilState = extern struct {
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pub const ImageCopyBuffer = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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layout: TextureDataLayout,
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buffer: Buffer,
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buffer: *Buffer,
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};
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pub const ImageCopyTexture = extern struct {
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