gpu: implement CommandEncoder.clearBuffer

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-17 11:16:07 -07:00 committed by Stephen Gutekanst
parent 911bb8f4b5
commit 2b33f36908
2 changed files with 17 additions and 2 deletions

View file

@ -1605,6 +1605,16 @@ const command_encoder_vtable = CommandEncoder.VTable{
return wrapRenderPassEncoder(c.wgpuCommandEncoderBeginRenderPass(@ptrCast(c.WGPUCommandEncoder, ptr), &desc));
}
}).beginRenderPass,
.clearBuffer = (struct {
pub fn clearBuffer(ptr: *anyopaque, buffer: Buffer, offset: u64, size: u64) void {
c.wgpuCommandEncoderClearBuffer(
@ptrCast(c.WGPUCommandEncoder, ptr),
@ptrCast(c.WGPUBuffer, buffer.ptr),
offset,
size,
);
}
}).clearBuffer,
.popDebugGroup = (struct {
pub fn popDebugGroup(ptr: *anyopaque) void {
c.wgpuCommandEncoderPopDebugGroup(@ptrCast(c.WGPUCommandEncoder, ptr));