gpu: convert *opaque -> opaque for RenderPipeline

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:58:12 -07:00 committed by Stephen Gutekanst
parent 508ba37e7e
commit 397f2eb1c9
4 changed files with 7 additions and 7 deletions

View file

@ -79,7 +79,7 @@ pub const RenderPassEncoder = *opaque {
Impl.renderPassEncoderSetLabel(render_pass_encoder, label);
}
pub inline fn setPipeline(render_pass_encoder: *RenderPassEncoder, pipeline: RenderPipeline) void {
pub inline fn setPipeline(render_pass_encoder: *RenderPassEncoder, pipeline: *RenderPipeline) void {
Impl.renderPassEncoderSetPipeline(render_pass_encoder, pipeline);
}