gpu: expand wgpuComputePassEncoderr* TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 02:27:56 -07:00 committed by Stephen Gutekanst
parent c7af93106a
commit 4744f79ce0

View file

@ -169,23 +169,57 @@ assertDecl(Impl, "commandEncoderReference", fn (command_encoder: gpu.CommandEnco
export fn wgpuCommandEncoderRelease(command_encoder: gpu.CommandEncoder) void {
assertDecl(Impl, "commandEncoderRelease", fn (command_encoder: gpu.CommandEncoder) callconv(.Inline) void);
WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderEndPass(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel);
WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel);
WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
// WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
export fn wgpuComputePassEncoderDispatch(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
assertDecl(Impl, "computePassEncoderDispatch", fn (compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
export fn wgpuComputePassEncoderDispatchIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void {
assertDecl(Impl, "computePassEncoderDispatchIndirect", fn (compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
export fn wgpuComputePassEncoderDispatchWorkgroups(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
assertDecl(Impl, "computePassEncoderDispatchWorkgroups", fn (compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
export fn wgpuComputePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void {
assertDecl(Impl, "wgpuComputePassEncoderDispatchWorkgroupsIndirect", fn (compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder);
export fn wgpuComputePassEncoderEnd(compute_pass_encoder: gpu.ComputePassEncoder) void {
assertDecl(Impl, "computePassEncoderEnd", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderEndPass(WGPUComputePassEncoder computePassEncoder);
export fn wgpuComputePassEncoderEndPass(compute_pass_encoder: gpu.ComputePassEncoder) void {
assertDecl(Impl, "computePassEncoderEndPass", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel);
export fn wgpuComputePassEncoderInsertDebugMarker(compute_pass_encoder: gpu.ComputePassEncoder, marker_label: [*:0]const u8) void {
assertDecl(Impl, "computePassEncoderInsertDebugMarker", fn (compute_pass_encoder: gpu.ComputePassEncoder, marker_label: [*:0]const u8) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder);
export fn wgpuComputePassEncoderPopDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder) void {
assertDecl(Impl, "computePassEncoderPopDebugGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel);
export fn wgpuComputePassEncoderPushDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_label: [*:0]const u8) void {
assertDecl(Impl, "computePassEncoderPushDebugGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder, group_label: [*:0]const u8) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
export fn wgpuComputePassEncoderSetBindGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
assertDecl(Impl, "computePassEncoderSetBindGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, char const * label);
export fn wgpuComputePassEncoderSetLabel(compute_pass_encoder: gpu.ComputePassEncoder, label: [*:0]const u8) void {
assertDecl(Impl, "computePassEncoderSetLabel", fn (compute_pass_encoder: gpu.ComputePassEncoder, label: [*:0]const u8) callconv(.Inline) void);
WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline);
WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
// WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline);
export fn wgpuComputePassEncoderSetPipeline(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void {
assertDecl(Impl, "computePassEncoderSetPipeline", fn (compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
export fn wgpuComputePassEncoderWriteTimestamp(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void {
assertDecl(Impl, "computePassEncoderWriteTimestamp", fn (compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) callconv(.Inline) void);
// WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder);
export fn wgpuComputePassEncoderReference(compute_pass_encoder: gpu.ComputePassEncoder) void {