gpu: correct renderBundleEncoderDrawIndexed signature
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
9fc5ba10a1
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4f47dae142
3 changed files with 6 additions and 6 deletions
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@ -779,13 +779,13 @@ pub const Interface = gpu.Interface(struct {
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procs.renderBundleEncoderDraw.?(@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder), vertex_count, instance_count, first_vertex, first_instance);
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procs.renderBundleEncoderDraw.?(@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder), vertex_count, instance_count, first_vertex, first_instance);
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}
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}
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pub inline fn renderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) void {
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pub inline fn renderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32) void {
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procs.renderBundleEncoderDrawIndexed.?(
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procs.renderBundleEncoderDrawIndexed.?(
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@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
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@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
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index_count,
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index_count,
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instance_count,
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instance_count,
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first_index,
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first_index,
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@bitCast(i32, base_vertex), // TODO: our signature is wrong here!
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base_vertex,
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first_instance,
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first_instance,
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);
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);
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}
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}
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@ -141,7 +141,7 @@ pub fn Interface(comptime T: type) type {
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assertDecl(T, "renderBundleReference", fn (render_bundle: *gpu.RenderBundle) callconv(.Inline) void);
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assertDecl(T, "renderBundleReference", fn (render_bundle: *gpu.RenderBundle) callconv(.Inline) void);
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assertDecl(T, "renderBundleRelease", fn (render_bundle: *gpu.RenderBundle) callconv(.Inline) void);
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assertDecl(T, "renderBundleRelease", fn (render_bundle: *gpu.RenderBundle) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDraw", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDraw", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndexed", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndexed", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndexedIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndexedIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderDrawIndirect", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderFinish", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderFinish", fn (render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) callconv(.Inline) void);
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@ -859,7 +859,7 @@ pub fn Export(comptime T: type) type {
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}
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}
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// WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
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// WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
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export fn wgpuRenderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) void {
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export fn wgpuRenderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32) void {
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T.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance);
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T.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance);
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}
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}
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@ -1994,7 +1994,7 @@ pub const StubInterface = Interface(struct {
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unreachable;
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unreachable;
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}
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}
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pub inline fn renderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) void {
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pub inline fn renderBundleEncoderDrawIndexed(render_bundle_encoder: *gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32) void {
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_ = render_bundle_encoder;
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_ = render_bundle_encoder;
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_ = index_count;
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_ = index_count;
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_ = instance_count;
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_ = instance_count;
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@ -31,7 +31,7 @@ pub const RenderBundleEncoder = opaque {
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/// Default `first_index`: 0
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/// Default `first_index`: 0
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/// Default `base_vertex`: 0
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/// Default `base_vertex`: 0
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/// Default `first_instance`: 0
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/// Default `first_instance`: 0
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pub inline fn drawIndexed(render_bundle_encoder: *RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) void {
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pub inline fn drawIndexed(render_bundle_encoder: *RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32) void {
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Impl.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance);
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Impl.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance);
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}
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}
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