gpu: expand wgpuShaderModule* TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 3 additions and 1 deletions
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@ -673,7 +673,9 @@ assertDecl(Impl, "samplerReference", fn (sampler: gpu.Sampler) callconv(.Inline)
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export fn wgpuSamplerRelease(sampler: gpu.Sampler) void {
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assertDecl(Impl, "samplerRelease", fn (sampler: gpu.Sampler) callconv(.Inline) void);
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WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata);
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export fn wgpuShaderModuleGetCompilationInfo(shader_module: gpu.ShaderModule, callback: gpu.CompilationInfoCallback, userdata: *anyopaque) void {
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assertDecl(Impl, "shaderModuleGetCompilationInfo", fn (shader_module: gpu.ShaderModule, callback: gpu.CompilationInfoCallback, userdata: *anyopaque) callconv(.Inline) void);
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// WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const * label);
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export fn wgpuShaderModuleSetLabel(shader_module: gpu.ShaderModule, label: [*:0]const u8) void {
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