Core: add .present_frame event replacing swapbuffers call
Note that on e.g. web platform, swapbuffers is not an explicit call. We also need a signal that the frame has been submitted and finished, and this is it. Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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9 changed files with 79 additions and 38 deletions
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@ -104,7 +104,7 @@ fn tick(core: *mach.Core.Mod, game: *Mod) !void {
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core.state().queue.submit(&[_]*gpu.CommandBuffer{command});
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// Present the frame
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mach.core.swap_chain.present();
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core.send(.present_frame, .{});
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// update the window title every second
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if (game.state().title_timer.read() >= 1.0) {
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