Core: add .present_frame event replacing swapbuffers call
Note that on e.g. web platform, swapbuffers is not an explicit call. We also need a signal that the frame has been submitted and finished, and this is it. Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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9 changed files with 79 additions and 38 deletions
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@ -47,10 +47,6 @@ fn init(
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renderer: *Renderer.Mod,
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game: *Mod,
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) !void {
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// The Mach .core is where we set window options, etc.
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// TODO(important): replace this API with something better
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mach.core.setTitle("Hello, ECS!");
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// Create our player entity.
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const player = try core.newEntity();
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