gpu: translate simple webgpu.h fields
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
71ed3ad6f7
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6bca2107fd
1 changed files with 126 additions and 126 deletions
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@ -1,47 +1,47 @@
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typedef struct WGPUBufferDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUBufferUsageFlags usage;
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uint64_t size;
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bool mappedAtCreation;
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size: u64,
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mapped_at_creation: bool,
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} WGPUBufferDescriptor;
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typedef struct WGPUCommandBufferDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPUCommandBufferDescriptor;
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typedef struct WGPUCommandEncoderDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPUCommandEncoderDescriptor;
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typedef struct WGPUCompilationMessage {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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char const * message; // nullable
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WGPUCompilationMessageType type;
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uint64_t lineNum;
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uint64_t linePos;
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uint64_t offset;
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uint64_t length;
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line_num: u64,
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line_pos: u64,
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offset: u64,
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length: u64,
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} WGPUCompilationMessage;
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typedef struct WGPUComputePassTimestampWrite {
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WGPUQuerySet querySet;
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uint32_t queryIndex;
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query_index: u32,
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WGPUComputePassTimestampLocation location;
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} WGPUComputePassTimestampWrite;
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typedef struct WGPUConstantEntry {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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char const * key;
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double value;
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value: f64,
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} WGPUConstantEntry;
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typedef struct WGPUCopyTextureForBrowserOptions {
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WGPUChainedStruct const * nextInChain;
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bool flipY;
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bool needsColorSpaceConversion;
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next_in_chain: *const ChainedStruct,
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flip_y: bool,
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needs_color_space_conversion: bool,
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WGPUAlphaMode srcAlphaMode;
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float const * srcTransferFunctionParameters; // nullable
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float const * conversionMatrix; // nullable
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@ -56,7 +56,7 @@ typedef struct WGPUDawnCacheDeviceDescriptor {
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typedef struct WGPUDawnEncoderInternalUsageDescriptor {
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WGPUChainedStruct chain;
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bool useInternalUsages;
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use_internal_usages: bool,
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} WGPUDawnEncoderInternalUsageDescriptor;
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typedef struct WGPUDawnInstanceDescriptor {
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@ -79,9 +79,9 @@ typedef struct WGPUDawnTogglesDeviceDescriptor {
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} WGPUDawnTogglesDeviceDescriptor;
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typedef struct WGPUExtent3D {
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uint32_t width;
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uint32_t height;
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uint32_t depthOrArrayLayers;
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width: u32,
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height: u32,
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depth_or_array_layers: u32,
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} WGPUExtent3D;
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typedef struct WGPUExternalTextureBindingEntry {
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@ -94,11 +94,11 @@ typedef struct WGPUExternalTextureBindingLayout {
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} WGPUExternalTextureBindingLayout;
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typedef struct WGPUExternalTextureDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUTextureView plane0;
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WGPUTextureView plane1; // nullable
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bool doYuvToRgbConversionOnly;
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do_yuv_to_rgb_conversion_only: bool,
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float const * yuvToRgbConversionMatrix; // nullable
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float const * srcTransferFunctionParameters;
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float const * dstTransferFunctionParameters;
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@ -106,7 +106,7 @@ typedef struct WGPUExternalTextureDescriptor {
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} WGPUExternalTextureDescriptor;
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typedef struct WGPUInstanceDescriptor {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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} WGPUInstanceDescriptor;
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typedef struct WGPULimits {
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@ -141,37 +141,37 @@ typedef struct WGPULimits {
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} WGPULimits;
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typedef struct WGPUMultisampleState {
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WGPUChainedStruct const * nextInChain;
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uint32_t count;
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uint32_t mask;
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bool alphaToCoverageEnabled;
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next_in_chain: *const ChainedStruct,
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count: u32,
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mask: u32,
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alpha_to_coverage_enabled: bool,
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} WGPUMultisampleState;
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typedef struct WGPUOrigin3D {
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uint32_t x;
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uint32_t y;
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uint32_t z;
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x: u32,
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y: u32,
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z: u32,
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} WGPUOrigin3D;
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typedef struct WGPUPipelineLayoutDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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uint32_t bindGroupLayoutCount;
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WGPUBindGroupLayout const * bindGroupLayouts;
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} WGPUPipelineLayoutDescriptor;
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typedef struct WGPUPrimitiveDepthClampingState {
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WGPUChainedStruct chain;
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bool clampDepth;
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clamp_depth: bool,
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} WGPUPrimitiveDepthClampingState;
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typedef struct WGPUPrimitiveDepthClipControl {
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WGPUChainedStruct chain;
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bool unclippedDepth;
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unclipped_depth: bool,
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} WGPUPrimitiveDepthClipControl;
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typedef struct WGPUPrimitiveState {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUPrimitiveTopology topology;
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WGPUIndexFormat stripIndexFormat;
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WGPUFrontFace frontFace;
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@ -179,8 +179,8 @@ typedef struct WGPUPrimitiveState {
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} WGPUPrimitiveState;
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typedef struct WGPUQuerySetDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUQueryType type;
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uint32_t count;
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WGPUPipelineStatisticName const * pipelineStatistics;
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@ -188,81 +188,81 @@ typedef struct WGPUQuerySetDescriptor {
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} WGPUQuerySetDescriptor;
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typedef struct WGPUQueueDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPUQueueDescriptor;
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typedef struct WGPURenderBundleDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPURenderBundleDescriptor;
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typedef struct WGPURenderBundleEncoderDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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uint32_t colorFormatsCount;
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WGPUTextureFormat const * colorFormats;
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WGPUTextureFormat depthStencilFormat;
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uint32_t sampleCount;
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bool depthReadOnly;
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bool stencilReadOnly;
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sample_count: u32,
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depth_read_only: bool,
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stencil_read_only: bool,
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} WGPURenderBundleEncoderDescriptor;
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typedef struct WGPURenderPassDepthStencilAttachment {
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WGPUTextureView view;
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WGPULoadOp depthLoadOp;
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WGPUStoreOp depthStoreOp;
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float clearDepth;
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float depthClearValue;
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bool depthReadOnly;
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clear_depth: f32,
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depth_clear_value: f32,
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depth_read_only: bool,
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WGPULoadOp stencilLoadOp;
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WGPUStoreOp stencilStoreOp;
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uint32_t clearStencil;
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uint32_t stencilClearValue;
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bool stencilReadOnly;
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clear_stencil: u32,
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stencil_clear_value: u32,
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stencil_read_only: bool,
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} WGPURenderPassDepthStencilAttachment;
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typedef struct WGPURenderPassDescriptorMaxDrawCount {
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WGPUChainedStruct chain;
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uint64_t maxDrawCount;
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max_draw_count: u64,
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} WGPURenderPassDescriptorMaxDrawCount;
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typedef struct WGPURenderPassTimestampWrite {
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WGPUQuerySet querySet;
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uint32_t queryIndex;
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query_index: u32,
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WGPURenderPassTimestampLocation location;
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} WGPURenderPassTimestampWrite;
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typedef struct WGPURequestAdapterOptions {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUSurface compatibleSurface; // nullable
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WGPUPowerPreference powerPreference;
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bool forceFallbackAdapter;
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force_fallback_adapter: bool,
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} WGPURequestAdapterOptions;
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typedef struct WGPUSamplerBindingLayout {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUSamplerBindingType type;
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} WGPUSamplerBindingLayout;
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typedef struct WGPUSamplerDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUAddressMode addressModeU;
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WGPUAddressMode addressModeV;
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WGPUAddressMode addressModeW;
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WGPUFilterMode magFilter;
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WGPUFilterMode minFilter;
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WGPUFilterMode mipmapFilter;
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float lodMinClamp;
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float lodMaxClamp;
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lod_min_clamp: f32,
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lod_max_clamp: f32,
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WGPUCompareFunction compare;
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uint16_t maxAnisotropy;
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max_anisotropy: u16,
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} WGPUSamplerDescriptor;
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typedef struct WGPUShaderModuleDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPUShaderModuleDescriptor;
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typedef struct WGPUShaderModuleSPIRVDescriptor {
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@ -284,15 +284,15 @@ typedef struct WGPUStencilFaceState {
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} WGPUStencilFaceState;
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typedef struct WGPUStorageTextureBindingLayout {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUStorageTextureAccess access;
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WGPUTextureFormat format;
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WGPUTextureViewDimension viewDimension;
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} WGPUStorageTextureBindingLayout;
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typedef struct WGPUSurfaceDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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} WGPUSurfaceDescriptor;
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typedef struct WGPUSurfaceDescriptorFromAndroidNativeWindow {
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@ -339,59 +339,59 @@ typedef struct WGPUSurfaceDescriptorFromXlibWindow {
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} WGPUSurfaceDescriptorFromXlibWindow;
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typedef struct WGPUSwapChainDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUTextureUsageFlags usage;
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WGPUTextureFormat format;
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uint32_t width;
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uint32_t height;
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width: u32,
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height: u32,
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WGPUPresentMode presentMode;
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uint64_t implementation;
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implementation: u64,
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} WGPUSwapChainDescriptor;
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typedef struct WGPUTextureBindingLayout {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUTextureSampleType sampleType;
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WGPUTextureViewDimension viewDimension;
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bool multisampled;
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multisampled: bool,
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} WGPUTextureBindingLayout;
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typedef struct WGPUTextureDataLayout {
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WGPUChainedStruct const * nextInChain;
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uint64_t offset;
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uint32_t bytesPerRow;
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uint32_t rowsPerImage;
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next_in_chain: *const ChainedStruct,
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offset: u64,
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bytes_per_row: u32,
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rows_per_image: u32,
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} WGPUTextureDataLayout;
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typedef struct WGPUTextureViewDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUTextureFormat format;
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WGPUTextureViewDimension dimension;
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uint32_t baseMipLevel;
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uint32_t mipLevelCount;
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uint32_t baseArrayLayer;
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uint32_t arrayLayerCount;
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base_mip_level: u32,
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mip_level_count: u32,
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base_array_layer: u32,
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array_layer_count: u32,
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WGPUTextureAspect aspect;
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} WGPUTextureViewDescriptor;
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typedef struct WGPUVertexAttribute {
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WGPUVertexFormat format;
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uint64_t offset;
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uint32_t shaderLocation;
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offset: u64,
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shader_location: u32,
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} WGPUVertexAttribute;
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typedef struct WGPUBindGroupDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUBindGroupLayout layout;
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uint32_t entryCount;
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WGPUBindGroupEntry const * entries;
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} WGPUBindGroupDescriptor;
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typedef struct WGPUBindGroupLayoutEntry {
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WGPUChainedStruct const * nextInChain;
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uint32_t binding;
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next_in_chain: *const ChainedStruct,
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binding: u32,
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WGPUShaderStageFlags visibility;
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WGPUBufferBindingLayout buffer;
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WGPUSamplerBindingLayout sampler;
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@ -405,48 +405,48 @@ typedef struct WGPUBlendState {
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} WGPUBlendState;
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typedef struct WGPUCompilationInfo {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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uint32_t messageCount;
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WGPUCompilationMessage const * messages;
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} WGPUCompilationInfo;
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typedef struct WGPUComputePassDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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uint32_t timestampWriteCount;
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WGPUComputePassTimestampWrite const * timestampWrites;
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} WGPUComputePassDescriptor;
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typedef struct WGPUDepthStencilState {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUTextureFormat format;
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bool depthWriteEnabled;
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depth_write_enabled: bool,
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WGPUCompareFunction depthCompare;
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WGPUStencilFaceState stencilFront;
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WGPUStencilFaceState stencilBack;
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uint32_t stencilReadMask;
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uint32_t stencilWriteMask;
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int32_t depthBias;
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float depthBiasSlopeScale;
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float depthBiasClamp;
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stencil_read_mask: u32,
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stencil_write_mask: u32,
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depth_bias: i32,
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depth_bias_slope_scale: f32,
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depth_bias_clamp: f32,
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} WGPUDepthStencilState;
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typedef struct WGPUImageCopyBuffer {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUTextureDataLayout layout;
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WGPUBuffer buffer;
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} WGPUImageCopyBuffer;
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typedef struct WGPUImageCopyTexture {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUTexture texture;
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uint32_t mipLevel;
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mip_level: u32,
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WGPUOrigin3D origin;
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WGPUTextureAspect aspect;
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} WGPUImageCopyTexture;
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typedef struct WGPUProgrammableStageDescriptor {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPUShaderModule module;
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char const * entryPoint;
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uint32_t constantCount;
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@ -463,7 +463,7 @@ typedef struct WGPURenderPassColorAttachment {
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} WGPURenderPassColorAttachment;
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typedef struct WGPURequiredLimits {
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WGPUChainedStruct const * nextInChain;
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next_in_chain: *const ChainedStruct,
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WGPULimits limits;
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} WGPURequiredLimits;
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@ -473,14 +473,14 @@ typedef struct WGPUSupportedLimits {
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} WGPUSupportedLimits;
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typedef struct WGPUTextureDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label; // nullable
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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WGPUTextureUsageFlags usage;
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WGPUTextureDimension dimension;
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WGPUExtent3D size;
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WGPUTextureFormat format;
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uint32_t mipLevelCount;
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uint32_t sampleCount;
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mip_level_count: u32,
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sample_count: u32,
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uint32_t viewFormatCount;
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WGPUTextureFormat const * viewFormats;
|
||||
} WGPUTextureDescriptor;
|
||||
|
|
@ -493,29 +493,29 @@ typedef struct WGPUVertexBufferLayout {
|
|||
} WGPUVertexBufferLayout;
|
||||
|
||||
typedef struct WGPUBindGroupLayoutDescriptor {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
char const * label; // nullable
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
uint32_t entryCount;
|
||||
WGPUBindGroupLayoutEntry const * entries;
|
||||
} WGPUBindGroupLayoutDescriptor;
|
||||
|
||||
typedef struct WGPUColorTargetState {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
next_in_chain: *const ChainedStruct,
|
||||
WGPUTextureFormat format;
|
||||
WGPUBlendState const * blend; // nullable
|
||||
WGPUColorWriteMaskFlags writeMask;
|
||||
} WGPUColorTargetState;
|
||||
|
||||
typedef struct WGPUComputePipelineDescriptor {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
char const * label; // nullable
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
WGPUPipelineLayout layout; // nullable
|
||||
WGPUProgrammableStageDescriptor compute;
|
||||
} WGPUComputePipelineDescriptor;
|
||||
|
||||
typedef struct WGPUDeviceDescriptor {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
char const * label; // nullable
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
uint32_t requiredFeaturesCount;
|
||||
WGPUFeatureName const * requiredFeatures;
|
||||
WGPURequiredLimits const * requiredLimits; // nullable
|
||||
|
|
@ -523,8 +523,8 @@ typedef struct WGPUDeviceDescriptor {
|
|||
} WGPUDeviceDescriptor;
|
||||
|
||||
typedef struct WGPURenderPassDescriptor {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
char const * label; // nullable
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
uint32_t colorAttachmentCount;
|
||||
WGPURenderPassColorAttachment const * colorAttachments;
|
||||
WGPURenderPassDepthStencilAttachment const * depthStencilAttachment; // nullable
|
||||
|
|
@ -534,7 +534,7 @@ typedef struct WGPURenderPassDescriptor {
|
|||
} WGPURenderPassDescriptor;
|
||||
|
||||
typedef struct WGPUVertexState {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
next_in_chain: *const ChainedStruct,
|
||||
WGPUShaderModule module;
|
||||
char const * entryPoint;
|
||||
uint32_t constantCount;
|
||||
|
|
@ -544,7 +544,7 @@ typedef struct WGPUVertexState {
|
|||
} WGPUVertexState;
|
||||
|
||||
typedef struct WGPUFragmentState {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
next_in_chain: *const ChainedStruct,
|
||||
WGPUShaderModule module;
|
||||
char const * entryPoint;
|
||||
uint32_t constantCount;
|
||||
|
|
@ -554,8 +554,8 @@ typedef struct WGPUFragmentState {
|
|||
} WGPUFragmentState;
|
||||
|
||||
typedef struct WGPURenderPipelineDescriptor {
|
||||
WGPUChainedStruct const * nextInChain;
|
||||
char const * label; // nullable
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
WGPUPipelineLayout layout; // nullable
|
||||
WGPUVertexState vertex;
|
||||
WGPUPrimitiveState primitive;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue