{mach,model3d}: link model3d as static lib instead of adding C files to build step (#613)

This allows the library to link better with projects. Otherwise you can end up with a mix of conflicts over that compiler + version to use.

Also adds .use_model3d option to mach build system. If set to true, model3d will be linked in statically to target project.
This commit is contained in:
Keith Chambers 2022-11-14 17:43:53 -05:00 committed by GitHub
parent 005a99a323
commit 731e2b1287
Failed to generate hash of commit
2 changed files with 13 additions and 5 deletions

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@ -16,15 +16,17 @@ pub fn testStep(b: *std.build.Builder, mode: std.builtin.Mode, target: std.zig.C
const main_tests = b.addTestExe("model3d-tests", "src/main.zig");
main_tests.setBuildMode(mode);
main_tests.setTarget(target);
link(main_tests);
link(b, main_tests);
main_tests.install();
return main_tests.run();
}
pub fn link(step: *std.build.LibExeObjStep) void {
step.addCSourceFile(sdkPath("/src/c/m3d.c"), &.{});
step.addIncludePath(sdkPath("/src/c"));
step.linkLibC();
pub fn link(b: *std.build.Builder, step: *std.build.LibExeObjStep) void {
const lib = b.addStaticLibrarySource("model3d", null);
lib.addCSourceFile(sdkPath("/src/c/m3d.c"), &.{ "-std=c89", "-DM3D_ASCII" });
lib.linkLibC();
step.addIncludePath(sdkPath("/src/c/"));
step.linkLibrary(lib);
}
fn sdkPath(comptime suffix: []const u8) []const u8 {