gpu: update RenderPassEncoder.setBindGroup defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:24:22 -07:00 committed by Stephen Gutekanst
parent 01d59bb15a
commit 73db3a0293
3 changed files with 7 additions and 5 deletions

View file

@ -69,7 +69,7 @@ pub const RenderBundleEncoder = *opaque {
}
/// Default `offset`: 0
/// Default `size`: gpu.whole_size
/// Default `size`: `gpu.whole_size`
pub inline fn setVertexBuffer(render_bundle_encoder: RenderBundleEncoder, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
Impl.renderBundleEncoderSetVertexBuffer(render_bundle_encoder, slot, buffer, offset, size);
}