gpu: update defaults/optionality for MultisampleState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 3 additions and 3 deletions
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@ -486,9 +486,9 @@ pub const CopyTextureForBrowserOptions = extern struct {
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pub const MultisampleState = extern struct {
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next_in_chain: *const ChainedStruct,
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count: u32,
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mask: u32,
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alpha_to_coverage_enabled: bool,
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count: u32 = 1,
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mask: u32 = 0xFFFFFFFF,
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alpha_to_coverage_enabled: bool = false,
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};
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pub const PrimitiveDepthClampingState = extern struct {
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