gamemode: zig fmt

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-12 00:06:22 -07:00 committed by Stephen Gutekanst
parent fa1ddc4f0d
commit 7f8c279cbc

View file

@ -572,43 +572,43 @@ pub inline fn internal_load_libgamemode() c_int {
var bindings: [7]struct_binding = [7]struct_binding{ var bindings: [7]struct_binding = [7]struct_binding{
struct_binding{ struct_binding{
.name = "real_gamemode_request_start", .name = "real_gamemode_request_start",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start),
.func_size = @sizeOf(api_call_return_int), .func_size = @sizeOf(api_call_return_int),
.required = @as(c_int, 1) != 0, .required = @as(c_int, 1) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_request_end", .name = "real_gamemode_request_end",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end),
.func_size = @sizeOf(api_call_return_int), .func_size = @sizeOf(api_call_return_int),
.required = @as(c_int, 1) != 0, .required = @as(c_int, 1) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_query_status", .name = "real_gamemode_query_status",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status),
.func_size = @sizeOf(api_call_return_int), .func_size = @sizeOf(api_call_return_int),
.required = @as(c_int, 0) != 0, .required = @as(c_int, 0) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_error_string", .name = "real_gamemode_error_string",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string),
.func_size = @sizeOf(api_call_return_cstring), .func_size = @sizeOf(api_call_return_cstring),
.required = @as(c_int, 1) != 0, .required = @as(c_int, 1) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_request_start_for", .name = "real_gamemode_request_start_for",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for),
.func_size = @sizeOf(api_call_pid_return_int), .func_size = @sizeOf(api_call_pid_return_int),
.required = @as(c_int, 0) != 0, .required = @as(c_int, 0) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_request_end_for", .name = "real_gamemode_request_end_for",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for),
.func_size = @sizeOf(api_call_pid_return_int), .func_size = @sizeOf(api_call_pid_return_int),
.required = @as(c_int, 0) != 0, .required = @as(c_int, 0) != 0,
}, },
struct_binding{ struct_binding{
.name = "real_gamemode_query_status_for", .name = "real_gamemode_query_status_for",
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for), .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for),
.func_size = @sizeOf(api_call_pid_return_int), .func_size = @sizeOf(api_call_pid_return_int),
.required = @as(c_int, 0) != 0, .required = @as(c_int, 0) != 0,
}, },