gamemode: zig fmt
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
fa1ddc4f0d
commit
7f8c279cbc
1 changed files with 7 additions and 7 deletions
|
|
@ -572,43 +572,43 @@ pub inline fn internal_load_libgamemode() c_int {
|
||||||
var bindings: [7]struct_binding = [7]struct_binding{
|
var bindings: [7]struct_binding = [7]struct_binding{
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_request_start",
|
.name = "real_gamemode_request_start",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start),
|
||||||
.func_size = @sizeOf(api_call_return_int),
|
.func_size = @sizeOf(api_call_return_int),
|
||||||
.required = @as(c_int, 1) != 0,
|
.required = @as(c_int, 1) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_request_end",
|
.name = "real_gamemode_request_end",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end),
|
||||||
.func_size = @sizeOf(api_call_return_int),
|
.func_size = @sizeOf(api_call_return_int),
|
||||||
.required = @as(c_int, 1) != 0,
|
.required = @as(c_int, 1) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_query_status",
|
.name = "real_gamemode_query_status",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status),
|
||||||
.func_size = @sizeOf(api_call_return_int),
|
.func_size = @sizeOf(api_call_return_int),
|
||||||
.required = @as(c_int, 0) != 0,
|
.required = @as(c_int, 0) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_error_string",
|
.name = "real_gamemode_error_string",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string),
|
||||||
.func_size = @sizeOf(api_call_return_cstring),
|
.func_size = @sizeOf(api_call_return_cstring),
|
||||||
.required = @as(c_int, 1) != 0,
|
.required = @as(c_int, 1) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_request_start_for",
|
.name = "real_gamemode_request_start_for",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for),
|
||||||
.func_size = @sizeOf(api_call_pid_return_int),
|
.func_size = @sizeOf(api_call_pid_return_int),
|
||||||
.required = @as(c_int, 0) != 0,
|
.required = @as(c_int, 0) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_request_end_for",
|
.name = "real_gamemode_request_end_for",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for),
|
||||||
.func_size = @sizeOf(api_call_pid_return_int),
|
.func_size = @sizeOf(api_call_pid_return_int),
|
||||||
.required = @as(c_int, 0) != 0,
|
.required = @as(c_int, 0) != 0,
|
||||||
},
|
},
|
||||||
struct_binding{
|
struct_binding{
|
||||||
.name = "real_gamemode_query_status_for",
|
.name = "real_gamemode_query_status_for",
|
||||||
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for),
|
.functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for),
|
||||||
.func_size = @sizeOf(api_call_pid_return_int),
|
.func_size = @sizeOf(api_call_pid_return_int),
|
||||||
.required = @as(c_int, 0) != 0,
|
.required = @as(c_int, 0) != 0,
|
||||||
},
|
},
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue