gpu: implement Dawn renderPassEncoderSetScissorRect

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:48:30 -07:00 committed by Stephen Gutekanst
parent 4fc1ac3d76
commit 8854898dc2

View file

@ -963,18 +963,20 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderPassEncoderSetBlendConstant(render_pass_encoder: *gpu.RenderPassEncoder, color: *const gpu.Color) void {
_ = render_pass_encoder;
_ = color;
unreachable;
procs.renderPassEncoderSetBlendConstant.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
@ptrCast(*const c.WGPUColor, color),
);
}
pub inline fn renderPassEncoderSetIndexBuffer(render_pass_encoder: *gpu.RenderPassEncoder, buffer: *gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) void {
_ = render_pass_encoder;
_ = buffer;
_ = format;
_ = offset;
_ = size;
unreachable;
procs.renderPassEncoderSetIndexBuffer.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
@ptrCast(c.WGPUBuffer, buffer),
@enumToInt(format),
offset,
size,
);
}
pub inline fn renderPassEncoderSetLabel(render_pass_encoder: *gpu.RenderPassEncoder, label: [*:0]const u8) void {
@ -982,18 +984,20 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderPassEncoderSetPipeline(render_pass_encoder: *gpu.RenderPassEncoder, pipeline: *gpu.RenderPipeline) void {
_ = render_pass_encoder;
_ = pipeline;
unreachable;
procs.renderPassEncoderSetPipeline.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
@ptrCast(c.WGPURenderPipeline, pipeline),
);
}
pub inline fn renderPassEncoderSetScissorRect(render_pass_encoder: *gpu.RenderPassEncoder, x: u32, y: u32, width: u32, height: u32) void {
_ = render_pass_encoder;
_ = x;
_ = y;
_ = width;
_ = height;
unreachable;
procs.renderPassEncoderSetScissorRect.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
x,
y,
width,
height,
);
}
pub inline fn renderPassEncoderSetStencilReference(render_pass_encoder: *gpu.RenderPassEncoder, reference: u32) void {