gpu: implement Dawn renderPassEncoderSetScissorRect
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4fc1ac3d76
commit
8854898dc2
1 changed files with 22 additions and 18 deletions
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@ -963,18 +963,20 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn renderPassEncoderSetBlendConstant(render_pass_encoder: *gpu.RenderPassEncoder, color: *const gpu.Color) void {
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_ = render_pass_encoder;
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_ = color;
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unreachable;
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procs.renderPassEncoderSetBlendConstant.?(
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@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
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@ptrCast(*const c.WGPUColor, color),
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);
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}
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pub inline fn renderPassEncoderSetIndexBuffer(render_pass_encoder: *gpu.RenderPassEncoder, buffer: *gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) void {
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_ = render_pass_encoder;
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_ = buffer;
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_ = format;
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_ = offset;
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_ = size;
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unreachable;
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procs.renderPassEncoderSetIndexBuffer.?(
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@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
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@ptrCast(c.WGPUBuffer, buffer),
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@enumToInt(format),
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offset,
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size,
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);
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}
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pub inline fn renderPassEncoderSetLabel(render_pass_encoder: *gpu.RenderPassEncoder, label: [*:0]const u8) void {
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@ -982,18 +984,20 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn renderPassEncoderSetPipeline(render_pass_encoder: *gpu.RenderPassEncoder, pipeline: *gpu.RenderPipeline) void {
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_ = render_pass_encoder;
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_ = pipeline;
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unreachable;
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procs.renderPassEncoderSetPipeline.?(
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@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
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@ptrCast(c.WGPURenderPipeline, pipeline),
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);
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}
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pub inline fn renderPassEncoderSetScissorRect(render_pass_encoder: *gpu.RenderPassEncoder, x: u32, y: u32, width: u32, height: u32) void {
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_ = render_pass_encoder;
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_ = x;
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_ = y;
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_ = width;
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_ = height;
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unreachable;
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procs.renderPassEncoderSetScissorRect.?(
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@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
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x,
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y,
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width,
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height,
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);
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}
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pub inline fn renderPassEncoderSetStencilReference(render_pass_encoder: *gpu.RenderPassEncoder, reference: u32) void {
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