gpu: update defaults/optionality for TextureDescriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 4 additions and 4 deletions
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@ -231,11 +231,11 @@ pub const TextureDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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usage: TextureUsageFlags,
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usage: TextureUsageFlags,
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dimension: TextureDimension,
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dimension: TextureDimension = .dimension_2d,
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size: Extent3D,
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size: Extent3D,
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format: TextureFormat,
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format: TextureFormat,
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mip_level_count: u32,
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mip_level_count: u32 = 1,
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sample_count: u32,
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sample_count: u32 = 1,
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view_format_count: u32,
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view_format_count: u32 = 0,
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view_formats: [*]const TextureFormat,
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view_formats: [*]const TextureFormat,
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};
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};
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