gpu: implement Dawn renderPipelineSetLabel
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 3 deletions
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@ -995,9 +995,7 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn renderPipelineSetLabel(render_pipeline: *gpu.RenderPipeline, label: [*:0]const u8) void {
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_ = render_pipeline;
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_ = label;
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unreachable;
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procs.renderPipelineSetLabel.?(@ptrCast(c.WGPURenderPipeline, render_pipeline), label);
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}
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pub inline fn renderPipelineReference(render_pipeline: *gpu.RenderPipeline) void {
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