gpu: update to latest Dawn revision as of Dec 15, 2021
See hexops/dawn#4 Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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5 changed files with 41 additions and 161 deletions
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@ -1 +1 @@
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Subproject commit 2606c6a7b2bcb502637f108189450221ae9d1a2a
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Subproject commit 0bae4b5373f7d3b117bd11837d1005350eb10f0c
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@ -70,7 +70,23 @@ MACH_EXPORT MachDawnNativeAdapterProperties machDawnNativeAdapter_getProperties(
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// // to implement the swapchain and interop APIs in Chromium.
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// bool SupportsExternalImages() const;
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// explicit operator bool() const;
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MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDeviceDescriptor* deviceDescriptor) {
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// TODO(dawn-native-mach): These API* methods correlate to the new API (which is unified between Dawn
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// and wgpu-native?), e.g. dawn_native::Instance::APIRequestAdapter corresponds to wgpuInstanceRequestAdapter
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// These are not implemented in Dawn yet according to austineng, but we should switch to this API once they do:
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//
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// "fyi, the requestAdapter/requestedDevice stuff isn't implemented right now. We just added the interface for it, but still working on the implementation. Today, it'll always fail the callback."
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//
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//
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// bool APIGetLimits(SupportedLimits* limits) const;
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// void APIGetProperties(AdapterProperties* properties) const;
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// bool APIHasFeature(wgpu::FeatureName feature) const;
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// uint32_t APIEnumerateFeatures(wgpu::FeatureName* features) const;
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// void APIRequestDevice(const DeviceDescriptor* descriptor,
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// WGPURequestDeviceCallback callback,
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// void* userdata);
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//
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MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDawnDeviceDescriptor* deviceDescriptor) {
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auto self = reinterpret_cast<dawn_native::Adapter*>(adapter);
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if (deviceDescriptor == nullptr) {
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@ -89,7 +105,7 @@ MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter
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for (int i = 0; i < deviceDescriptor->forceDisabledTogglesLength; i++)
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cppForceDisabledToggles.push_back(deviceDescriptor->forceDisabledToggles[i]);
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auto cppDeviceDescriptor = dawn_native::DeviceDescriptor{
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auto cppDeviceDescriptor = dawn_native::DawnDeviceDescriptor{
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.requiredFeatures = cppRequiredExtensions,
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.forceEnabledToggles = cppForceEnabledToggles,
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.forceDisabledToggles = cppForceDisabledToggles,
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@ -131,6 +147,15 @@ MACH_EXPORT MachDawnNativeInstance machDawnNativeInstance_init(void) {
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MACH_EXPORT void machDawnNativeInstance_deinit(MachDawnNativeInstance instance) {
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delete reinterpret_cast<dawn_native::Instance*>(instance);
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}
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// TODO(dawn-native-mach): These API* methods correlate to the new API (which is unified between Dawn
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// and wgpu-native?), e.g. dawn_native::Instance::APIRequestAdapter corresponds to wgpuInstanceRequestAdapter
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// These are not implemented in Dawn yet according to austineng, but we should switch to this API once they do:
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//
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// "fyi, the requestAdapter/requestedDevice stuff isn't implemented right now. We just added the interface for it, but still working on the implementation. Today, it'll always fail the callback."
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//
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// void APIRequestAdapter(const RequestAdapterOptions* options,
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// WGPURequestAdapterCallback callback,
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// void* userdata);
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MACH_EXPORT void machDawnNativeInstance_discoverDefaultAdapters(MachDawnNativeInstance instance) {
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dawn_native::Instance* self = reinterpret_cast<dawn_native::Instance*>(instance);
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self->DiscoverDefaultAdapters();
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@ -246,158 +271,4 @@ MACH_EXPORT WGPUTextureFormat machUtilsBackendBinding_getPreferredSwapChainTextu
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#ifdef __cplusplus
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} // extern "C"
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#endif
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// TODO(dawn-native-mach): everything below here is not wrapped
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// #ifndef DAWNNATIVE_DAWNNATIVE_H_
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// #define DAWNNATIVE_DAWNNATIVE_H_
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// #include <dawn/dawn_proc_table.h>
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// #include <dawn/webgpu.h>
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// #include <dawn_native/dawn_native_export.h>
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// #include <string>
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// #include <vector>
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// namespace dawn_platform {
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// class Platform;
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// } // namespace dawn_platform
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// namespace wgpu {
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// struct AdapterProperties;
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// }
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// namespace dawn_native {
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// // DEPRECATED: use WGPUAdapterProperties instead.
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// struct PCIInfo {
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// uint32_t deviceId = 0;
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// uint32_t vendorId = 0;
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// std::string name;
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// };
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// // DEPRECATED: use WGPUBackendType instead.
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// enum class BackendType {
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// D3D12,
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// Metal,
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// Null,
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// OpenGL,
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// OpenGLES,
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// Vulkan,
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// };
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// // DEPRECATED: use WGPUAdapterType instead.
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// enum class DeviceType {
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// DiscreteGPU,
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// IntegratedGPU,
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// CPU,
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// Unknown,
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// };
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// class InstanceBase;
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// class AdapterBase;
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// // A struct to record the information of a toggle. A toggle is a code path in Dawn device that
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// // can be manually configured to run or not outside Dawn, including workarounds, special
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// // features and optimizations.
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// struct ToggleInfo {
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// const char* name;
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// const char* description;
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// const char* url;
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// };
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// // A struct to record the information of an extension. An extension is a GPU feature that is not
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// // required to be supported by all Dawn backends and can only be used when it is enabled on the
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// // creation of device.
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// using ExtensionInfo = ToggleInfo;
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// // Base class for options passed to Instance::DiscoverAdapters.
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// struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptionsBase {
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// public:
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// const WGPUBackendType backendType;
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// protected:
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// AdapterDiscoveryOptionsBase(WGPUBackendType type);
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// };
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// enum BackendValidationLevel { Full, Partial, Disabled };
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// class DAWN_NATIVE_EXPORT Instance {
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// };
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// // Query the names of all the toggles that are enabled in device
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// DAWN_NATIVE_EXPORT std::vector<const char*> GetTogglesUsed(WGPUDevice device);
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// // Backdoor to get the number of lazy clears for testing
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// DAWN_NATIVE_EXPORT size_t GetLazyClearCountForTesting(WGPUDevice device);
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// // Backdoor to get the number of deprecation warnings for testing
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// DAWN_NATIVE_EXPORT size_t GetDeprecationWarningCountForTesting(WGPUDevice device);
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// // Query if texture has been initialized
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// DAWN_NATIVE_EXPORT bool IsTextureSubresourceInitialized(
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// WGPUTexture texture,
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// uint32_t baseMipLevel,
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// uint32_t levelCount,
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// uint32_t baseArrayLayer,
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// uint32_t layerCount,
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// WGPUTextureAspect aspect = WGPUTextureAspect_All);
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// // Backdoor to get the order of the ProcMap for testing
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// DAWN_NATIVE_EXPORT std::vector<const char*> GetProcMapNamesForTesting();
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// DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device);
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// // ErrorInjector functions used for testing only. Defined in dawn_native/ErrorInjector.cpp
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// DAWN_NATIVE_EXPORT void EnableErrorInjector();
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// DAWN_NATIVE_EXPORT void DisableErrorInjector();
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// DAWN_NATIVE_EXPORT void ClearErrorInjector();
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// DAWN_NATIVE_EXPORT uint64_t AcquireErrorInjectorCallCount();
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// DAWN_NATIVE_EXPORT void InjectErrorAt(uint64_t index);
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// // The different types of external images
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// enum ExternalImageType {
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// OpaqueFD,
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// DmaBuf,
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// IOSurface,
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// DXGISharedHandle,
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// EGLImage,
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// };
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// // Common properties of external images
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// struct DAWN_NATIVE_EXPORT ExternalImageDescriptor {
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// public:
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// const ExternalImageType type;
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// const WGPUTextureDescriptor* cTextureDescriptor; // Must match image creation params
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// bool isInitialized; // Whether the texture is initialized on import
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// protected:
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// ExternalImageDescriptor(ExternalImageType type);
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// };
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// struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptor {
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// public:
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// bool isInitialized; // Whether the texture is initialized on import
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// WGPUTextureUsageFlags usage;
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// };
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// struct DAWN_NATIVE_EXPORT ExternalImageExportInfo {
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// public:
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// const ExternalImageType type;
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// bool isInitialized; // Whether the texture is initialized after export
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// protected:
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// ExternalImageExportInfo(ExternalImageType type);
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// };
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// DAWN_NATIVE_EXPORT const char* GetObjectLabelForTesting(void* objectHandle);
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// DAWN_NATIVE_EXPORT uint64_t GetAllocatedSizeForTesting(WGPUBuffer buffer);
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// DAWN_NATIVE_EXPORT bool BindGroupLayoutBindingsEqualForTesting(WGPUBindGroupLayout a,
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// WGPUBindGroupLayout b);
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// } // namespace dawn_native
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// #endif // DAWNNATIVE_DAWNNATIVE_H_
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#endif
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@ -51,7 +51,7 @@ MACH_EXPORT MachDawnNativeAdapterProperties machDawnNativeAdapter_getProperties(
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// An optional parameter of Adapter::CreateDevice() to send additional information when creating
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// a Device. For example, we can use it to enable a workaround, optimization or feature.
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typedef struct MachDawnNativeDeviceDescriptor {
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typedef struct MachDawnNativeDawnDeviceDescriptor {
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char** requiredFeatures;
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uintptr_t requiredFeaturesLength;
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@ -63,8 +63,8 @@ typedef struct MachDawnNativeDeviceDescriptor {
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// default null
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WGPURequiredLimits* requiredLimits;
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} MachDawnNativeDeviceDescriptor;
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MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDeviceDescriptor* deviceDescriptor);
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} MachDawnNativeDawnDeviceDescriptor;
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MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDawnDeviceDescriptor* deviceDescriptor);
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typedef struct MachDawnNativeAdaptersImpl* MachDawnNativeAdapters;
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MACH_EXPORT MachDawnNativeAdapter machDawnNativeAdapters_index(MachDawnNativeAdapters adapters, uintptr_t index);
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@ -6,20 +6,26 @@
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#include "src/dawn_wire/ChunkedCommandHandler.cpp"
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#include "src/dawn_wire/ChunkedCommandSerializer.cpp"
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#include "src/dawn_wire/SupportedFeatures.cpp"
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#include "src/dawn_wire/Wire.cpp"
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#include "src/dawn_wire/WireClient.cpp"
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#include "src/dawn_wire/WireDeserializeAllocator.cpp"
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#include "src/dawn_wire/WireServer.cpp"
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#include "src/dawn_wire/client/Adapter.cpp"
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#include "src/dawn_wire/client/Buffer.cpp"
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#include "src/dawn_wire/client/Client.cpp"
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#include "src/dawn_wire/client/ClientDoers.cpp"
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#include "src/dawn_wire/client/ClientInlineMemoryTransferService.cpp"
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#include "src/dawn_wire/client/Device.cpp"
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#include "src/dawn_wire/client/Instance.cpp"
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#include "src/dawn_wire/client/LimitsAndFeatures.cpp"
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#include "src/dawn_wire/client/Queue.cpp"
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#include "src/dawn_wire/client/ShaderModule.cpp"
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#include "src/dawn_wire/server/Server.cpp"
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#include "src/dawn_wire/server/ServerAdapter.cpp"
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#include "src/dawn_wire/server/ServerBuffer.cpp"
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#include "src/dawn_wire/server/ServerDevice.cpp"
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#include "src/dawn_wire/server/ServerInlineMemoryTransferService.cpp"
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#include "src/dawn_wire/server/ServerInstance.cpp"
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#include "src/dawn_wire/server/ServerQueue.cpp"
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#include "src/dawn_wire/server/ServerShaderModule.cpp"
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@ -93,6 +93,7 @@
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#include "third_party/tint/src/symbol.cc"
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#include "third_party/tint/src/symbol_table.cc"
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#include "third_party/tint/src/transform/add_empty_entry_point.cc"
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#include "third_party/tint/src/transform/add_spirv_block_decoration.cc"
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#include "third_party/tint/src/transform/array_length_from_uniform.cc"
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#include "third_party/tint/src/transform/binding_remapper.cc"
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#include "third_party/tint/src/transform/calculate_array_length.cc"
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@ -104,6 +105,7 @@
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#include "third_party/tint/src/transform/fold_constants.cc"
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#include "third_party/tint/src/transform/fold_trivial_single_use_lets.cc"
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#include "third_party/tint/src/transform/for_loop_to_loop.cc"
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#include "third_party/tint/src/transform/localize_struct_array_assignment.cc"
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#include "third_party/tint/src/transform/loop_to_for_loop.cc"
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#include "third_party/tint/src/transform/manager.cc"
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#include "third_party/tint/src/transform/module_scope_var_to_entry_point_param.cc"
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@ -112,6 +114,7 @@
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#include "third_party/tint/src/transform/pad_array_elements.cc"
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#include "third_party/tint/src/transform/promote_initializers_to_const_var.cc"
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#include "third_party/tint/src/transform/remove_phonies.cc"
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#include "third_party/tint/src/transform/remove_unreachable_statements.cc"
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#include "third_party/tint/src/transform/renamer.cc"
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#include "third_party/tint/src/transform/robustness.cc"
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#include "third_party/tint/src/transform/simplify_pointers.cc"
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