gpu: update to latest Dawn revision as of Dec 15, 2021

See hexops/dawn#4

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2021-12-15 20:53:20 -07:00
parent 97ebee0e00
commit c279e0c794
5 changed files with 41 additions and 161 deletions

@ -1 +1 @@
Subproject commit 2606c6a7b2bcb502637f108189450221ae9d1a2a
Subproject commit 0bae4b5373f7d3b117bd11837d1005350eb10f0c

View file

@ -70,7 +70,23 @@ MACH_EXPORT MachDawnNativeAdapterProperties machDawnNativeAdapter_getProperties(
// // to implement the swapchain and interop APIs in Chromium.
// bool SupportsExternalImages() const;
// explicit operator bool() const;
MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDeviceDescriptor* deviceDescriptor) {
// TODO(dawn-native-mach): These API* methods correlate to the new API (which is unified between Dawn
// and wgpu-native?), e.g. dawn_native::Instance::APIRequestAdapter corresponds to wgpuInstanceRequestAdapter
// These are not implemented in Dawn yet according to austineng, but we should switch to this API once they do:
//
// "fyi, the requestAdapter/requestedDevice stuff isn't implemented right now. We just added the interface for it, but still working on the implementation. Today, it'll always fail the callback."
//
//
// bool APIGetLimits(SupportedLimits* limits) const;
// void APIGetProperties(AdapterProperties* properties) const;
// bool APIHasFeature(wgpu::FeatureName feature) const;
// uint32_t APIEnumerateFeatures(wgpu::FeatureName* features) const;
// void APIRequestDevice(const DeviceDescriptor* descriptor,
// WGPURequestDeviceCallback callback,
// void* userdata);
//
MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDawnDeviceDescriptor* deviceDescriptor) {
auto self = reinterpret_cast<dawn_native::Adapter*>(adapter);
if (deviceDescriptor == nullptr) {
@ -89,7 +105,7 @@ MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter
for (int i = 0; i < deviceDescriptor->forceDisabledTogglesLength; i++)
cppForceDisabledToggles.push_back(deviceDescriptor->forceDisabledToggles[i]);
auto cppDeviceDescriptor = dawn_native::DeviceDescriptor{
auto cppDeviceDescriptor = dawn_native::DawnDeviceDescriptor{
.requiredFeatures = cppRequiredExtensions,
.forceEnabledToggles = cppForceEnabledToggles,
.forceDisabledToggles = cppForceDisabledToggles,
@ -131,6 +147,15 @@ MACH_EXPORT MachDawnNativeInstance machDawnNativeInstance_init(void) {
MACH_EXPORT void machDawnNativeInstance_deinit(MachDawnNativeInstance instance) {
delete reinterpret_cast<dawn_native::Instance*>(instance);
}
// TODO(dawn-native-mach): These API* methods correlate to the new API (which is unified between Dawn
// and wgpu-native?), e.g. dawn_native::Instance::APIRequestAdapter corresponds to wgpuInstanceRequestAdapter
// These are not implemented in Dawn yet according to austineng, but we should switch to this API once they do:
//
// "fyi, the requestAdapter/requestedDevice stuff isn't implemented right now. We just added the interface for it, but still working on the implementation. Today, it'll always fail the callback."
//
// void APIRequestAdapter(const RequestAdapterOptions* options,
// WGPURequestAdapterCallback callback,
// void* userdata);
MACH_EXPORT void machDawnNativeInstance_discoverDefaultAdapters(MachDawnNativeInstance instance) {
dawn_native::Instance* self = reinterpret_cast<dawn_native::Instance*>(instance);
self->DiscoverDefaultAdapters();
@ -246,158 +271,4 @@ MACH_EXPORT WGPUTextureFormat machUtilsBackendBinding_getPreferredSwapChainTextu
#ifdef __cplusplus
} // extern "C"
#endif
// TODO(dawn-native-mach): everything below here is not wrapped
// #ifndef DAWNNATIVE_DAWNNATIVE_H_
// #define DAWNNATIVE_DAWNNATIVE_H_
// #include <dawn/dawn_proc_table.h>
// #include <dawn/webgpu.h>
// #include <dawn_native/dawn_native_export.h>
// #include <string>
// #include <vector>
// namespace dawn_platform {
// class Platform;
// } // namespace dawn_platform
// namespace wgpu {
// struct AdapterProperties;
// }
// namespace dawn_native {
// // DEPRECATED: use WGPUAdapterProperties instead.
// struct PCIInfo {
// uint32_t deviceId = 0;
// uint32_t vendorId = 0;
// std::string name;
// };
// // DEPRECATED: use WGPUBackendType instead.
// enum class BackendType {
// D3D12,
// Metal,
// Null,
// OpenGL,
// OpenGLES,
// Vulkan,
// };
// // DEPRECATED: use WGPUAdapterType instead.
// enum class DeviceType {
// DiscreteGPU,
// IntegratedGPU,
// CPU,
// Unknown,
// };
// class InstanceBase;
// class AdapterBase;
// // A struct to record the information of a toggle. A toggle is a code path in Dawn device that
// // can be manually configured to run or not outside Dawn, including workarounds, special
// // features and optimizations.
// struct ToggleInfo {
// const char* name;
// const char* description;
// const char* url;
// };
// // A struct to record the information of an extension. An extension is a GPU feature that is not
// // required to be supported by all Dawn backends and can only be used when it is enabled on the
// // creation of device.
// using ExtensionInfo = ToggleInfo;
// // Base class for options passed to Instance::DiscoverAdapters.
// struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptionsBase {
// public:
// const WGPUBackendType backendType;
// protected:
// AdapterDiscoveryOptionsBase(WGPUBackendType type);
// };
// enum BackendValidationLevel { Full, Partial, Disabled };
// class DAWN_NATIVE_EXPORT Instance {
// };
// // Query the names of all the toggles that are enabled in device
// DAWN_NATIVE_EXPORT std::vector<const char*> GetTogglesUsed(WGPUDevice device);
// // Backdoor to get the number of lazy clears for testing
// DAWN_NATIVE_EXPORT size_t GetLazyClearCountForTesting(WGPUDevice device);
// // Backdoor to get the number of deprecation warnings for testing
// DAWN_NATIVE_EXPORT size_t GetDeprecationWarningCountForTesting(WGPUDevice device);
// // Query if texture has been initialized
// DAWN_NATIVE_EXPORT bool IsTextureSubresourceInitialized(
// WGPUTexture texture,
// uint32_t baseMipLevel,
// uint32_t levelCount,
// uint32_t baseArrayLayer,
// uint32_t layerCount,
// WGPUTextureAspect aspect = WGPUTextureAspect_All);
// // Backdoor to get the order of the ProcMap for testing
// DAWN_NATIVE_EXPORT std::vector<const char*> GetProcMapNamesForTesting();
// DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device);
// // ErrorInjector functions used for testing only. Defined in dawn_native/ErrorInjector.cpp
// DAWN_NATIVE_EXPORT void EnableErrorInjector();
// DAWN_NATIVE_EXPORT void DisableErrorInjector();
// DAWN_NATIVE_EXPORT void ClearErrorInjector();
// DAWN_NATIVE_EXPORT uint64_t AcquireErrorInjectorCallCount();
// DAWN_NATIVE_EXPORT void InjectErrorAt(uint64_t index);
// // The different types of external images
// enum ExternalImageType {
// OpaqueFD,
// DmaBuf,
// IOSurface,
// DXGISharedHandle,
// EGLImage,
// };
// // Common properties of external images
// struct DAWN_NATIVE_EXPORT ExternalImageDescriptor {
// public:
// const ExternalImageType type;
// const WGPUTextureDescriptor* cTextureDescriptor; // Must match image creation params
// bool isInitialized; // Whether the texture is initialized on import
// protected:
// ExternalImageDescriptor(ExternalImageType type);
// };
// struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptor {
// public:
// bool isInitialized; // Whether the texture is initialized on import
// WGPUTextureUsageFlags usage;
// };
// struct DAWN_NATIVE_EXPORT ExternalImageExportInfo {
// public:
// const ExternalImageType type;
// bool isInitialized; // Whether the texture is initialized after export
// protected:
// ExternalImageExportInfo(ExternalImageType type);
// };
// DAWN_NATIVE_EXPORT const char* GetObjectLabelForTesting(void* objectHandle);
// DAWN_NATIVE_EXPORT uint64_t GetAllocatedSizeForTesting(WGPUBuffer buffer);
// DAWN_NATIVE_EXPORT bool BindGroupLayoutBindingsEqualForTesting(WGPUBindGroupLayout a,
// WGPUBindGroupLayout b);
// } // namespace dawn_native
// #endif // DAWNNATIVE_DAWNNATIVE_H_
#endif

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@ -51,7 +51,7 @@ MACH_EXPORT MachDawnNativeAdapterProperties machDawnNativeAdapter_getProperties(
// An optional parameter of Adapter::CreateDevice() to send additional information when creating
// a Device. For example, we can use it to enable a workaround, optimization or feature.
typedef struct MachDawnNativeDeviceDescriptor {
typedef struct MachDawnNativeDawnDeviceDescriptor {
char** requiredFeatures;
uintptr_t requiredFeaturesLength;
@ -63,8 +63,8 @@ typedef struct MachDawnNativeDeviceDescriptor {
// default null
WGPURequiredLimits* requiredLimits;
} MachDawnNativeDeviceDescriptor;
MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDeviceDescriptor* deviceDescriptor);
} MachDawnNativeDawnDeviceDescriptor;
MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDawnDeviceDescriptor* deviceDescriptor);
typedef struct MachDawnNativeAdaptersImpl* MachDawnNativeAdapters;
MACH_EXPORT MachDawnNativeAdapter machDawnNativeAdapters_index(MachDawnNativeAdapters adapters, uintptr_t index);

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@ -6,20 +6,26 @@
#include "src/dawn_wire/ChunkedCommandHandler.cpp"
#include "src/dawn_wire/ChunkedCommandSerializer.cpp"
#include "src/dawn_wire/SupportedFeatures.cpp"
#include "src/dawn_wire/Wire.cpp"
#include "src/dawn_wire/WireClient.cpp"
#include "src/dawn_wire/WireDeserializeAllocator.cpp"
#include "src/dawn_wire/WireServer.cpp"
#include "src/dawn_wire/client/Adapter.cpp"
#include "src/dawn_wire/client/Buffer.cpp"
#include "src/dawn_wire/client/Client.cpp"
#include "src/dawn_wire/client/ClientDoers.cpp"
#include "src/dawn_wire/client/ClientInlineMemoryTransferService.cpp"
#include "src/dawn_wire/client/Device.cpp"
#include "src/dawn_wire/client/Instance.cpp"
#include "src/dawn_wire/client/LimitsAndFeatures.cpp"
#include "src/dawn_wire/client/Queue.cpp"
#include "src/dawn_wire/client/ShaderModule.cpp"
#include "src/dawn_wire/server/Server.cpp"
#include "src/dawn_wire/server/ServerAdapter.cpp"
#include "src/dawn_wire/server/ServerBuffer.cpp"
#include "src/dawn_wire/server/ServerDevice.cpp"
#include "src/dawn_wire/server/ServerInlineMemoryTransferService.cpp"
#include "src/dawn_wire/server/ServerInstance.cpp"
#include "src/dawn_wire/server/ServerQueue.cpp"
#include "src/dawn_wire/server/ServerShaderModule.cpp"

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@ -93,6 +93,7 @@
#include "third_party/tint/src/symbol.cc"
#include "third_party/tint/src/symbol_table.cc"
#include "third_party/tint/src/transform/add_empty_entry_point.cc"
#include "third_party/tint/src/transform/add_spirv_block_decoration.cc"
#include "third_party/tint/src/transform/array_length_from_uniform.cc"
#include "third_party/tint/src/transform/binding_remapper.cc"
#include "third_party/tint/src/transform/calculate_array_length.cc"
@ -104,6 +105,7 @@
#include "third_party/tint/src/transform/fold_constants.cc"
#include "third_party/tint/src/transform/fold_trivial_single_use_lets.cc"
#include "third_party/tint/src/transform/for_loop_to_loop.cc"
#include "third_party/tint/src/transform/localize_struct_array_assignment.cc"
#include "third_party/tint/src/transform/loop_to_for_loop.cc"
#include "third_party/tint/src/transform/manager.cc"
#include "third_party/tint/src/transform/module_scope_var_to_entry_point_param.cc"
@ -112,6 +114,7 @@
#include "third_party/tint/src/transform/pad_array_elements.cc"
#include "third_party/tint/src/transform/promote_initializers_to_const_var.cc"
#include "third_party/tint/src/transform/remove_phonies.cc"
#include "third_party/tint/src/transform/remove_unreachable_statements.cc"
#include "third_party/tint/src/transform/renamer.cc"
#include "third_party/tint/src/transform/robustness.cc"
#include "third_party/tint/src/transform/simplify_pointers.cc"