mach: wasm: initial implementation of Core, added js polyfill and
application html
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3 changed files with 145 additions and 5 deletions
35
src/wasm.zig
35
src/wasm.zig
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@ -4,17 +4,42 @@ const Engine = @import("Engine.zig");
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const structs = @import("structs.zig");
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const enums = @import("enums.zig");
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const js = struct {};
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const js = struct {
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extern fn machCanvasInit(width: u32, height: u32, selector_id: *u8) CanvasId;
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extern fn machCanvasDeinit(canvas: CanvasId) void;
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extern fn machCanvasSetTitle(canvas: CanvasId, title: [*]const u8, len: u32) void;
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extern fn machCanvasSetSize(canvas: CanvasId, width: u32, height: u32) void;
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extern fn machCanvasGetWidth(canvas: CanvasId) u32;
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extern fn machCanvasGetHeight(canvas: CanvasId) u32;
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};
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pub const CanvasId = u32;
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pub const CoreWasm = struct {
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pub fn init(_: std.mem.Allocator, _: *Engine) !CoreWasm {
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return CoreWasm{};
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id: CanvasId,
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selector_id: []const u8,
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pub fn init(allocator: std.mem.Allocator, eng: *Engine) !CoreWasm {
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const options = eng.options;
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var selector = [1]u8{0} ** 15;
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const id = js.machCanvasInit(options.width, options.height, &selector[0]);
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const title = std.mem.span(options.title);
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js.machCanvasSetTitle(id, title.ptr, title.len);
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return CoreWasm{
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.id = id,
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.selector_id = try allocator.dupe(u8, selector[0 .. selector.len - @as(u32, if (selector[selector.len - 1] == 0) 1 else 0)]),
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};
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}
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pub fn setShouldClose(_: *CoreWasm, _: bool) void {}
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pub fn getFramebufferSize(_: *CoreWasm) !structs.Size {
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return structs.Size{ .width = 0, .height = 0 };
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pub fn getFramebufferSize(core: *CoreWasm) !structs.Size {
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return structs.Size{
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.width = js.machCanvasGetWidth(core.id),
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.height = js.machCanvasGetHeight(core.id),
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};
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}
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pub fn setSizeLimits(_: *CoreWasm, _: structs.SizeOptional, _: structs.SizeOptional) !void {}
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