gpu: example: use RenderPassEncoder.setPipeline

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 22:14:58 -07:00 committed by Stephen Gutekanst
parent 70211c9d38
commit e6fe33d66d

View file

@ -206,7 +206,7 @@ fn frame(params: FrameParams) !void {
.depth_stencil_attachment = null,
};
const pass = encoder.beginRenderPass(&render_pass_info);
c.wgpuRenderPassEncoderSetPipeline(@ptrCast(c.WGPURenderPassEncoder, pass.ptr), @ptrCast(c.WGPURenderPipeline, params.pipeline.ptr));
pass.setPipeline(params.pipeline);
c.wgpuRenderPassEncoderDraw(@ptrCast(c.WGPURenderPassEncoder, pass.ptr), 3, 1, 0, 0);
c.wgpuRenderPassEncoderEnd(@ptrCast(c.WGPURenderPassEncoder, pass.ptr));
pass.release();