gpu: add TODOs for slice helper candidates

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-16 10:46:44 -07:00
parent e13b3078a5
commit f366244a9a
10 changed files with 20 additions and 2 deletions

View file

@ -57,6 +57,7 @@ pub const RequestAdapterOptions = extern struct {
pub const ComputePassDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
// TODO: slice helper
timestamp_write_count: u32 = 0,
timestamp_writes: ?[*]const ComputePassTimestampWrite = null,
};
@ -64,10 +65,12 @@ pub const ComputePassDescriptor = extern struct {
pub const RenderPassDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
// TODO: slice helper
color_attachment_count: u32 = 0,
color_attachments: ?[*]const RenderPassColorAttachment = null,
depth_stencil_attachment: ?*const RenderPassDepthStencilAttachment = null,
occlusion_query_set: ?*QuerySet = null,
// TODO: slice helper
timestamp_write_count: u32 = 0,
timestamp_writes: ?[*]const RenderPassTimestampWrite = null,
};
@ -583,6 +586,7 @@ pub const BlendState = extern struct {
pub const CompilationInfo = extern struct {
next_in_chain: ?*const ChainedStruct = null,
// TODO: slice helper
message_count: u32,
messages: ?[*]const CompilationMessage = null,
};
@ -619,6 +623,7 @@ pub const ProgrammableStageDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
module: *ShaderModule,
entry_point: [*:0]const u8,
// TODO: slice helper
constant_count: u32 = 0,
constants: ?[*]const ConstantEntry = null,
};
@ -651,6 +656,7 @@ pub const SupportedLimits = extern struct {
pub const VertexBufferLayout = extern struct {
array_stride: u64,
step_mode: VertexStepMode = .vertex,
// TODO: slice helper
attribute_count: u32,
attributes: ?[*]const VertexAttribute = null,
};
@ -666,8 +672,10 @@ pub const VertexState = extern struct {
next_in_chain: ?*const ChainedStruct = null,
module: *ShaderModule,
entry_point: [*:0]const u8,
// TODO: slice helper
constant_count: u32 = 0,
constants: ?[*]const ConstantEntry = null,
// TODO: slice helper
buffer_count: u32 = 0,
buffers: ?[*]const VertexBufferLayout = null,
};
@ -676,8 +684,10 @@ pub const FragmentState = extern struct {
next_in_chain: ?*const ChainedStruct = null,
module: *ShaderModule,
entry_point: [*:0]const u8,
// TODO: slice helper
constant_count: u32 = 0,
constants: ?[*]const ConstantEntry = null,
// TODO: slice helper
target_count: u32,
targets: ?[*]const ColorTargetState = null,
};