gpu: add TODOs for slice helper candidates
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
e13b3078a5
commit
f366244a9a
10 changed files with 20 additions and 2 deletions
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@ -48,6 +48,7 @@ pub const BindGroup = opaque {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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layout: *BindGroupLayout,
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layout: *BindGroupLayout,
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// TODO: slice helper
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entry_count: u32 = 0,
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entry_count: u32 = 0,
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entries: ?[*]const Entry = null,
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entries: ?[*]const Entry = null,
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};
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};
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@ -92,6 +92,7 @@ pub const BindGroupLayout = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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entry_count: u32 = 0,
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entry_count: u32 = 0,
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entries: ?[*]const Entry = null,
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entries: ?[*]const Entry = null,
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};
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};
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@ -31,7 +31,6 @@ pub const ComputePassEncoder = opaque {
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Impl.computePassEncoderPushDebugGroup(compute_pass_encoder, group_label);
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Impl.computePassEncoderPushDebugGroup(compute_pass_encoder, group_label);
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}
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}
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/// Default `dynamic_offset_count`: 0
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/// Default `dynamic_offsets`: null
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/// Default `dynamic_offsets`: null
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pub inline fn setBindGroup(compute_pass_encoder: *ComputePassEncoder, group_index: u32, group: *BindGroup, dynamic_offsets: ?[]const u32) void {
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pub inline fn setBindGroup(compute_pass_encoder: *ComputePassEncoder, group_index: u32, group: *BindGroup, dynamic_offsets: ?[]const u32) void {
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Impl.computePassEncoderSetBindGroup(
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Impl.computePassEncoderSetBindGroup(
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@ -17,6 +17,7 @@ pub const EncoderInternalUsageDescriptor = extern struct {
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/// TODO: Can be chained in gpu.Instance.Descriptor
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/// TODO: Can be chained in gpu.Instance.Descriptor
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pub const InstanceDescriptor = extern struct {
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pub const InstanceDescriptor = extern struct {
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chain: ChainedStruct,
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chain: ChainedStruct,
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// TODO: slice helper
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additional_runtime_search_paths_count: u32 = 0,
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additional_runtime_search_paths_count: u32 = 0,
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additional_runtime_search_paths: ?[*]const u8 = null,
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additional_runtime_search_paths: ?[*]const u8 = null,
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};
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};
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@ -30,8 +31,10 @@ pub const TextureInternalUsageDescriptor = extern struct {
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/// TODO: Can be chained in gpu.Device.Descriptor
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/// TODO: Can be chained in gpu.Device.Descriptor
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pub const TogglesDeviceDescriptor = extern struct {
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pub const TogglesDeviceDescriptor = extern struct {
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chain: ChainedStruct,
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chain: ChainedStruct,
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// TODO: slice helper
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force_enabled_toggles_count: u32 = 0,
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force_enabled_toggles_count: u32 = 0,
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force_enabled_toggles: ?[*]const u8 = null,
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force_enabled_toggles: ?[*]const u8 = null,
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// TODO: slice helper
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force_disabled_toggles_count: u32 = 0,
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force_disabled_toggles_count: u32 = 0,
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force_disabled_toggles: ?[*]const u8 = null,
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force_disabled_toggles: ?[*]const u8 = null,
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};
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};
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@ -44,6 +44,7 @@ pub const Device = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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required_features_count: u32 = 0,
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required_features_count: u32 = 0,
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required_features: ?[*]const FeatureName = null,
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required_features: ?[*]const FeatureName = null,
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required_limits: ?*const RequiredLimits = null,
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required_limits: ?*const RequiredLimits = null,
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@ -6,6 +6,7 @@ pub const PipelineLayout = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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bind_group_layout_count: u32 = 0,
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bind_group_layout_count: u32 = 0,
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bind_group_layouts: ?[*]const *BindGroupLayout = null,
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bind_group_layouts: ?[*]const *BindGroupLayout = null,
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};
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};
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@ -9,6 +9,7 @@ pub const QuerySet = opaque {
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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type: QueryType,
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type: QueryType,
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count: u32,
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count: u32,
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// TODO: slice helper
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pipeline_statistics: ?[*]const PipelineStatisticName = null,
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pipeline_statistics: ?[*]const PipelineStatisticName = null,
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pipeline_statistics_count: u32 = 0,
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pipeline_statistics_count: u32 = 0,
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};
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};
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@ -11,6 +11,7 @@ pub const RenderBundleEncoder = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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color_formats_count: u32 = 0,
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color_formats_count: u32 = 0,
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color_formats: ?[*]const Texture.Format = null,
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color_formats: ?[*]const Texture.Format = null,
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depth_stencil_format: Texture.Format = .undef,
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depth_stencil_format: Texture.Format = .undef,
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@ -58,7 +59,6 @@ pub const RenderBundleEncoder = opaque {
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Impl.renderBundleEncoderPushDebugGroup(render_bundle_encoder, group_label);
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Impl.renderBundleEncoderPushDebugGroup(render_bundle_encoder, group_label);
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}
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}
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/// Default `dynamic_offsets_count`: 0
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/// Default `dynamic_offsets`: `null`
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/// Default `dynamic_offsets`: `null`
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pub inline fn setBindGroup(render_bundle_encoder: *RenderBundleEncoder, group_index: u32, group: *BindGroup, dynamic_offsets: ?[]const u32) void {
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pub inline fn setBindGroup(render_bundle_encoder: *RenderBundleEncoder, group_index: u32, group: *BindGroup, dynamic_offsets: ?[]const u32) void {
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Impl.renderBundleEncoderSetBindGroup(
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Impl.renderBundleEncoderSetBindGroup(
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@ -182,6 +182,7 @@ pub const Texture = opaque {
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format: Format,
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format: Format,
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mip_level_count: u32 = 1,
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mip_level_count: u32 = 1,
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sample_count: u32 = 1,
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sample_count: u32 = 1,
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// TODO: slice helper
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view_format_count: u32 = 0,
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view_format_count: u32 = 0,
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view_formats: ?[*]const Format = null,
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view_formats: ?[*]const Format = null,
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};
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};
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@ -57,6 +57,7 @@ pub const RequestAdapterOptions = extern struct {
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pub const ComputePassDescriptor = extern struct {
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pub const ComputePassDescriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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timestamp_write_count: u32 = 0,
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timestamp_write_count: u32 = 0,
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timestamp_writes: ?[*]const ComputePassTimestampWrite = null,
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timestamp_writes: ?[*]const ComputePassTimestampWrite = null,
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};
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};
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@ -64,10 +65,12 @@ pub const ComputePassDescriptor = extern struct {
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pub const RenderPassDescriptor = extern struct {
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pub const RenderPassDescriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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// TODO: slice helper
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color_attachment_count: u32 = 0,
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color_attachment_count: u32 = 0,
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color_attachments: ?[*]const RenderPassColorAttachment = null,
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color_attachments: ?[*]const RenderPassColorAttachment = null,
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depth_stencil_attachment: ?*const RenderPassDepthStencilAttachment = null,
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depth_stencil_attachment: ?*const RenderPassDepthStencilAttachment = null,
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occlusion_query_set: ?*QuerySet = null,
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occlusion_query_set: ?*QuerySet = null,
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// TODO: slice helper
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timestamp_write_count: u32 = 0,
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timestamp_write_count: u32 = 0,
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timestamp_writes: ?[*]const RenderPassTimestampWrite = null,
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timestamp_writes: ?[*]const RenderPassTimestampWrite = null,
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};
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};
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@ -583,6 +586,7 @@ pub const BlendState = extern struct {
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pub const CompilationInfo = extern struct {
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pub const CompilationInfo = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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// TODO: slice helper
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message_count: u32,
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message_count: u32,
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messages: ?[*]const CompilationMessage = null,
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messages: ?[*]const CompilationMessage = null,
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};
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};
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@ -619,6 +623,7 @@ pub const ProgrammableStageDescriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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module: *ShaderModule,
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module: *ShaderModule,
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entry_point: [*:0]const u8,
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entry_point: [*:0]const u8,
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// TODO: slice helper
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constant_count: u32 = 0,
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constant_count: u32 = 0,
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constants: ?[*]const ConstantEntry = null,
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constants: ?[*]const ConstantEntry = null,
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};
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};
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@ -651,6 +656,7 @@ pub const SupportedLimits = extern struct {
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pub const VertexBufferLayout = extern struct {
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pub const VertexBufferLayout = extern struct {
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array_stride: u64,
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array_stride: u64,
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step_mode: VertexStepMode = .vertex,
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step_mode: VertexStepMode = .vertex,
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// TODO: slice helper
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attribute_count: u32,
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attribute_count: u32,
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attributes: ?[*]const VertexAttribute = null,
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attributes: ?[*]const VertexAttribute = null,
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};
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};
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@ -666,8 +672,10 @@ pub const VertexState = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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module: *ShaderModule,
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module: *ShaderModule,
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entry_point: [*:0]const u8,
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entry_point: [*:0]const u8,
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// TODO: slice helper
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constant_count: u32 = 0,
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constant_count: u32 = 0,
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constants: ?[*]const ConstantEntry = null,
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constants: ?[*]const ConstantEntry = null,
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// TODO: slice helper
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buffer_count: u32 = 0,
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buffer_count: u32 = 0,
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buffers: ?[*]const VertexBufferLayout = null,
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buffers: ?[*]const VertexBufferLayout = null,
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};
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};
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@ -676,8 +684,10 @@ pub const FragmentState = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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module: *ShaderModule,
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module: *ShaderModule,
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entry_point: [*:0]const u8,
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entry_point: [*:0]const u8,
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// TODO: slice helper
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constant_count: u32 = 0,
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constant_count: u32 = 0,
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constants: ?[*]const ConstantEntry = null,
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constants: ?[*]const ConstantEntry = null,
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// TODO: slice helper
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target_count: u32,
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target_count: u32,
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targets: ?[*]const ColorTargetState = null,
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targets: ?[*]const ColorTargetState = null,
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};
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};
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