Commit graph

4 commits

Author SHA1 Message Date
Stephen Gutekanst
0645429df9 all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-26 15:12:04 -07:00
Stephen Gutekanst
4f61a4e3c6 glfw: update build system to glfw@master
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-06-11 17:39:25 -07:00
Ali Chraghi
38cab2e423
add wayland cross-compilation support (#140)
* add wayland-headers include path
* add wayland protocols header to wayland target includes
* move `xkb_unicode.c` to `sources_linux.c`
* glfw: document where wayland generated sources come from
* glfw: update sdk-linux-x86_64 to include Wayland protocol sources

See https://github.com/hexops/sdk-linux-x86_64/pull/2

Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2021-12-24 01:06:51 -07:00
Stephen Gutekanst
3ec74222e6 glfw: reduce compilation units to bring iteration time down to ~90ms
This consistently shaves off about 40ms (~130ms -> ~90ms, 30% reduction) from build times when iterating.

On Windows, I suspect the result will be much greater due to slow filesystem perf there and the fact
that this reduces the # of files read.

This was originally brought to my attention as a possibility by @meshula in hexops/dawn#2, the way this
works is by reducing compilation units so that C headers only need to be read/parsed/interpreted once
rather than once per individual C source file we are compiling.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-12-10 03:52:41 -08:00