iddev5
|
21c49ff9be
|
mach: Move all platform specific files to platform/ directory
|
2022-05-30 10:22:42 -07:00 |
|
iddev5
|
32c12f0eaa
|
mach: wasm: implement key press and release events
|
2022-05-25 09:10:13 -07:00 |
|
iddev5
|
d8afc9c88c
|
mach: wasm: enable lapping of engine timer every frame
|
2022-05-25 09:10:13 -07:00 |
|
iddev5
|
8d9ca11b45
|
mach: wasm: add note about vsync support and move VSyncMode to enums.zig
|
2022-05-25 09:10:13 -07:00 |
|
iddev5
|
488131ecbb
|
mach: wasm: Adjust width and height for HiDpi/Retina
Also implements getFramebufferSize() and getWindowSize() properly.
|
2022-05-25 09:10:13 -07:00 |
|
iddev5
|
f3e2b8b74c
|
mach: add a standard way to access platform specific structs
This is done by adding platform.zig which is a file providing types like
``CoreType``, ``GpuDriverType`` and ``BackingTimerType``.
|
2022-05-23 01:03:43 -07:00 |
|
iddev5
|
281b1e75c0
|
mach: wasm: implement getWindowSize
|
2022-05-22 11:44:21 -07:00 |
|
iddev5
|
f7301cc242
|
mach: wasm: implement logging and panic handler
|
2022-05-22 11:44:21 -07:00 |
|
iddev5
|
c8c6dab65b
|
mach: wasm: initial implementation of Core, added js polyfill and
application html
|
2022-05-22 11:44:21 -07:00 |
|
iddev5
|
ccb1063e3f
|
mach: wasm: Add initial framework bones
|
2022-05-22 11:44:21 -07:00 |
|