Commit graph

6 commits

Author SHA1 Message Date
Stephen Gutekanst
8d574e772c examples: rename texture-light -> advanced-gen-texture-light
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
417ec654df examples: texture-light: zig fmt
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
9ec8553cf8 examples: texture-light: more instances, rotate camera by default, make movement independent of frame-rate
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
e7609c76a2 examples: texture-light: don't crash on window resize (recreate depth buffer)
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
7daff572f3 examples: correct texture size for running on macOS
```
mach: found Metal backend on Discrete GPU adapter: Apple M1, Metal driver on macOS Version 12.1 (Build 21C52)
gpu: validation error: Attachment [TextureView] size (width: 640, height: 480) does not match the size of the other attachments (width: 1280, height: 960).
 - While validating depthStencilAttachment.
 - While encoding [CommandEncoder].BeginRenderPass([RenderPassDescriptor]).
```

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
d3m1gd
45df76bdd8 example: texture and light 2022-04-21 04:39:24 -07:00