mach/libs/core/README.md
Stephen Gutekanst 34132c01b2 officially deprecate Matrix chat in favor of Discord
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-02-13 06:46:23 -07:00

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# mach/core: a modern alternative to SDL/etc
This repository is a separate copy of the same library in the [main Mach repository](https://github.com/hexops/mach), and is automatically kept in sync, so that anyone can use this library in their own project if they like!
## Window+Input+GPU, nothing else.
mach/core provides the power of Vulkan, DirectX, Metal, and modern OpenGL in a single concise graphics API - by compiling Google Chrome's WebGPU implementation natively via Zig (no cmake/ninja/gn/etc) into a single static library.
Supports Windows, Linux, and macOS today. WebAssembly and Mobile will also be supported under the same API in the near future.
Learn more: https://machengine.org/docs/core
## Getting started
### Adding dependency
In a `libs` subdirectory of the root of your project:
```sh
git clone https://github.com/hexops/mach-core
```
Then in your `build.zig` add:
```zig
...
const core = @import("libs/mach-core/build.zig");
pub fn build(b: *Build) void {
...
exe.addModule("core", core.module(b));
core.link(b, exe, .{});
}
```
## Join the community
Join the Mach community [on Discord](https://discord.gg/XNG3NZgCqp) to discuss this project, ask questions, get help, etc.
## Issues
Issues are tracked in the [main Mach repository](https://github.com/hexops/mach/issues?q=is%3Aissue+is%3Aopen+label%3Acore).
## Contributing
Contributions are very welcome. Pull requests must be sent to [the main repository](https://github.com/hexops/mach/tree/main/libs/core) to avoid some complex merge conflicts we'd get by accepting contributions in both repositories. Once the changes are merged there, they'll get sync'd to this repository automatically.