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Colton Franklin 1fe47b2b19
obj: Move Platform and InitOptions fields into core.windows (#1309)
* obj: Make field tracking use a single bitset

* obj: module: fix comment

* obj: Move `Platform` state and `InitOptions` fields into `core.windows`, initial push, only triangle example working on macos currently

* obj: `get` and `getValue` (renamed `getAll`) now do not return optionals, comment revisions, `device` is no longer optional, `native` is optional

* core: Lots of cleanup of unnecessary comments

* core: `Event`s now all contain `window_id`, darwin/windows: event functions now send window id

* core: comments, examples: fix `core-custom-entrypoint`
2024-11-30 15:13:14 -07:00
.github github: update zig nomination template 2024-10-16 10:33:46 -07:00
examples obj: Move Platform and InitOptions fields into core.windows (#1309) 2024-11-30 15:13:14 -07:00
src obj: Move Platform and InitOptions fields into core.windows (#1309) 2024-11-30 15:13:14 -07:00
.gitattributes use mach-model3d via package manager 2023-07-01 22:33:35 -07:00
.gitignore update .gitignore for Zig 2024.05 2024-06-02 09:35:13 -07:00
.zigversion update .zigversion 2024-10-16 10:32:06 -07:00
build.zig build: fix Zig version error 2024-11-23 21:20:04 -07:00
build.zig.zon darwin: Get keyboard input working (#1302) 2024-11-24 16:39:10 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: cleanup & link to new website 2023-08-13 17:14:09 -07:00

mach-opus

Zig game engine & graphics toolkit for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps.

gen-texture-light boids textured-cube

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machengine.org

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