mach/gpu/src/surface.zig
Stephen Gutekanst b95f0cc41a gpu: convert Surface from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

51 lines
1.2 KiB
Zig

const ChainedStruct = @import("types.zig").ChainedStruct;
pub const Surface = *opaque {};
pub const SurfaceDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
label: ?[*:0]const u8 = null,
};
pub const SurfaceDescriptorFromAndroidNativeWindow = extern struct {
chain: ChainedStruct,
window: *anyopaque,
};
pub const SurfaceDescriptorFromCanvasHTMLSelector = extern struct {
chain: ChainedStruct,
selector: [*:0]const u8,
};
pub const SurfaceDescriptorFromMetalLayer = extern struct {
chain: ChainedStruct,
layer: *anyopaque,
};
pub const SurfaceDescriptorFromWaylandSurface = extern struct {
chain: ChainedStruct,
display: *anyopaque,
surface: *anyopaque,
};
pub const SurfaceDescriptorFromWindowsCoreWindow = extern struct {
chain: ChainedStruct,
core_window: *anyopaque,
};
pub const SurfaceDescriptorFromWindowsHWND = extern struct {
chain: ChainedStruct,
hinstance: *anyopaque,
hwnd: *anyopaque,
};
pub const SurfaceDescriptorFromWindowsSwapChainPanel = extern struct {
chain: ChainedStruct,
swap_chain_panel: *anyopaque,
};
pub const SurfaceDescriptorFromXlibWindow = extern struct {
chain: ChainedStruct,
display: *anyopaque,
window: u32,
};