mach/src
Stephen Gutekanst c004ea1b06 sprite2d: use nearest texture filter + fix texture coloring
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-15 17:03:12 -07:00
..
atlas mach: atlas: add UV calculation helper 2023-07-04 10:29:30 -07:00
editor editor: fold shaderexp into editor 2023-07-12 17:35:02 -07:00
gfx mach: fix deprecated mem.set() call (#770) 2023-05-18 20:49:42 -07:00
gfx2d sprite2d: use nearest texture filter + fix texture coloring 2023-07-15 17:03:12 -07:00
engine.zig mach: use a minimal core App, with a module implementing everything 2023-03-27 09:29:47 -07:00
main.zig mach: math lib added testing for vector functionalities 2023-07-15 13:42:25 -07:00
math.zig math: bless approximate equality by default 2023-07-15 13:42:25 -07:00