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3a81f35b8b
mach
/
src
/
gfx2d
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Stephen Gutekanst
c004ea1b06
sprite2d: use nearest texture filter + fix texture coloring
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-15 17:03:12 -07:00
..
shader.wgsl
sprite2d: use nearest texture filter + fix texture coloring
2023-07-15 17:03:12 -07:00
Sprite2D.zig
sprite2d: use nearest texture filter + fix texture coloring
2023-07-15 17:03:12 -07:00