mach/gpu/src/render_pipeline.zig
Stephen Gutekanst 550c5fd55e gpu: internalize RenderPipeline types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

38 lines
1.5 KiB
Zig

const ChainedStruct = @import("types.zig").ChainedStruct;
const DepthStencilState = @import("types.zig").DepthStencilState;
const MultisampleState = @import("types.zig").MultisampleState;
const VertexState = @import("types.zig").VertexState;
const PrimitiveState = @import("types.zig").PrimitiveState;
const FragmentState = @import("types.zig").FragmentState;
const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const Impl = @import("interface.zig").Impl;
pub const RenderPipeline = opaque {
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
layout: ?*PipelineLayout,
vertex: VertexState,
primitive: PrimitiveState,
depth_stencil: ?*const DepthStencilState,
multisample: MultisampleState,
fragment: ?*const FragmentState,
};
pub inline fn getBindGroupLayout(render_pipeline: *RenderPipeline, group_index: u32) *BindGroupLayout {
return Impl.renderPipelineGetBindGroupLayout(render_pipeline, group_index);
}
pub inline fn setLabel(render_pipeline: *RenderPipeline, label: [*:0]const u8) void {
Impl.renderPipelineSetLabel(render_pipeline, label);
}
pub inline fn reference(render_pipeline: *RenderPipeline) void {
Impl.renderPipelineReference(render_pipeline);
}
pub inline fn release(render_pipeline: *RenderPipeline) void {
Impl.renderPipelineRelease(render_pipeline);
}
};